f648cb1fd8
* Update the FileIOAlias naming to make the cache, project root and engine root paths more clear The alias of `@root@`, `@assets@`, and `@projectplatformcache@` has been collapsed to `@projectproductassets@` The alias of `@devroot@` and `@engroot@` has been collapsed to `@engroot@` The alias of `@devassets@` and `@projectroot@` has been collapsed to `@projectroot@` Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated use of devassets and devroot properties in python Those properties now use projectroot and engroot Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updating the alias @engroot@ alias path comment in each platform specific LocalFileIO_*.cpp file Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Removed hardcoded size of 9 for the product asset alias. The ResolvePath function now just appends the @projectproductassets@ alias with the input path Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Remove duplicate @projectproductassets@ check in ProcessFileTreeRequest Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Fix for typos in Hydra python test Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated LocalFileIO::Copy call on Windows to use the Unicode aware CopyFileW API Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated the AWSMetreicsGemAllocatorFixture to properly suppress asset cache write errors for Test file creation. Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Removed unneeded call to set the @projectproductasstes@ alias at the bottom of the AssetSeedManagerTest SetUp Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Added a deprecated alias map to the FileIO System When a deprecated alias is accessed, the FileIO System logs an AZ_Error and indicates the alias that should be used Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated python test scripts to use the projectroot binding Retrieving the AutomatedTesting project path based on "<devroot>/AutomatedTesting" has been removed. Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated references to devroot and devgame within the codebase The GetAbsoluteDevGameFolderPath functions has been replaced with direct call to AZ::Utils::GetProjectPath The GetAbsoluteDevRootFolderPath functions has been replaced with direct calls to AZ::Utils::GetEnginePath Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated <engroot>/AutomatedTesting references to projectroot Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Replaced references that assumes the project path is <engroot>/AutomatedTesting with <projectroot> in the AutomatedTesting python test Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Correct casing in emfxworkspace file Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Removed newly added AppendPathParts function Removed the Path constructors which accepts a PathIterable instance The PathIterable isn't safe to return to a user of the Path class as it might be referencing temporary paths supplied via PathView arguments Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Fixed unused parameter warning Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Undid change to the LexicallyProximate function to set the path result to the base path. It needs to return the *this path if the pathResult is empty Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Moved the LocalFileIO ConvertToAbsolutePath implementations to AZ::Utils Fixed the ConvertToAbsolutePath implementation for Unix platforms to use a buffer that is size PATH_MAX(4096 on all our supported Unix platforms). Because the buffer before was AZ::IO::MaxPathLength which as a size of 1024, this was resulting in the Unix `realpath` function smashing the stack when it converts a path to an absolute path that is longer than 1024 characters Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated the EditorCore.Tests to attach the AZ Environment to the EditorCore shared library that is statically loaded on launch. Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Fixed for DeprecatedAlaisesKeyVisitor Visit function causing the non string_view overloads being hidden causing a hidden base class function warning Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Changed the AWSMetricsGemMock to use a temporary for writing test assets Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated the LocalFileIO::ResolvePath function to use HasRootPath to determine if a path starts with a root path such as "D:", "D:/" or "/" IsAbsolute was not the corect check as the path of "D:" is a relative path. To be absolute according to the Windows the path must have a root directory. i.e "D:/" or "D:\" Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Removed absolute path comment from LocalFile_UnixLike.cpp and LocalFile_Android.cpp FindFiles implementations Updated the ConvertToAlias to supply an AZ::IO::FixedMaxPath Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Replaced usage of the @projectproductassets@ alias with @engroot@ when referring to the LmbrCentral source folder in the CopyDependencyBuilderTest and the SeedBuilderTests Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated the ScriptCanvas Upgrade Tool to output backed up files to the Project User Path instead of the engine root Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Fixed whitespacing issues in Application.cpp Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Remove unnecessary creation of a FixedMaxPath in the UpgradeTool.cpp Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Modified testSeedFolder variable in the SeedBuilderTests to use the @engroot@ alias instead of @projectproductassets@/.. alias when referring to the LmbrCentral Gem source path Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated references to the Project Asset Cache in the PythonTests. Those tests no longer use the logic `azlmbr.paths.projectroot / "Cache" / "pc"` to retrieve a path to the cache root but instead the `azlmbr.paths.projectproductassets` constant Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Fixed the FileIO Deprecated Alias test on Windows Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Removing @projectsourceassets@ alias, as it is only used once. Updated the PhysX EditorSystemComponent.cpp to query the ProjectPath form the SettingsRegistry. Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Replaced @projectproductassets@ alias with @products@ Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Rollback changes to the PhysX EditorSystemComponent.cpp The changes to use the ProjectPath from the SettingsRegistry has been implemented in PR #4497 Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
134 lines
6.5 KiB
C++
134 lines
6.5 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include <AzCore/Debug/Trace.h>
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#include <AzCore/EBus/EBus.h>
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#include <AzCore/Memory/OSAllocator.h>
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#if defined(AZ_ENABLE_TRACING)
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# define AZ_ENABLE_TRACE_CONTEXT
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#endif
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#ifdef AZ_ENABLE_TRACE_CONTEXT
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#include <AzCore/Preprocessor/Sequences.h>
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#include <AzCore/std/parallel/thread.h>
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#include <AzCore/std/string/string.h>
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#include <AzCore/std/string/osstring.h>
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#include <AzCore/Math/Uuid.h>
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namespace AzToolsFramework
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{
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namespace Debug
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{
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// TraceContext provides access to a per-thread stack that can keep track of simple
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// scoped key-value pairs. Entries are scoped and will automatically be removed once they go
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// out of scope. The information gathered through this EBus can be used to provide additional
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// information for logging that's collected over multiple function calls. This largely eliminates
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// the need to pass context information as parameters to functions or to collect return values to
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// reconstruct the context. As this information is available when logging warnings or errors, it
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// also helps reduce the amount of log spam.
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// Several default implementations are provided for handling, recording and formatting the stack
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// constructed via this EBus, such as the TraceContextStack, TraceContextSingleStackHandler and
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// the TraceContextLogFormatter.
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//
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// Usage example:
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// const char* gameFolder = m_context.pRC->GetSystemEnvironment()->pFileIO->GetAlias("@projectroot@");
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// AZ_TraceContext("Game folder", gameFolder);
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//
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// for (int i=0; i<subMeshCount; ++i)
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// {
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// AZ_TraceContext("Current mesh", i);
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// ...
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//
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// AZ_TraceContext("Scale", 1.5f);
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//
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// AZ_TraceContext("Merging enabled", true);
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//
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// AZ::Uuid tag = AZ::Uuid::CreateRandom();
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// AZ_TraceContext("Mesh Processing Tag", tag);
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class TraceContext : public AZ::EBusTraits
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{
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public:
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using MutexType = AZStd::recursive_mutex;
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using AllocatorType = AZ::OSStdAllocator;
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virtual void PushStringEntry(AZStd::thread::id threadId, const char* key, const char* value) = 0;
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virtual void PushBoolEntry(AZStd::thread::id threadId, const char* key, bool value) = 0;
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virtual void PushIntEntry(AZStd::thread::id threadId, const char* key, int64_t value) = 0;
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virtual void PushUintEntry(AZStd::thread::id threadId, const char* key, uint64_t value) = 0;
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virtual void PushFloatEntry(AZStd::thread::id threadId, const char* key, float value) = 0;
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virtual void PushDoubleEntry(AZStd::thread::id threadId, const char* key, double value) = 0;
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virtual void PushUuidEntry(AZStd::thread::id threadId, const char* key, const AZ::Uuid* value) = 0;
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virtual void PopEntry(AZStd::thread::id threadId) = 0;
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};
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using TraceContextBus = AZ::EBus<TraceContext>;
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class TraceContextScope
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{
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public:
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inline TraceContextScope(const char* key, const char* value);
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inline TraceContextScope(const char* key, const AZStd::string& value);
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inline TraceContextScope(const char* key, const AZ::OSString& value);
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inline TraceContextScope(const char* key, bool value);
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inline TraceContextScope(const char* key, int8_t value);
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inline TraceContextScope(const char* key, int16_t value);
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inline TraceContextScope(const char* key, int32_t value);
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inline TraceContextScope(const char* key, int64_t value);
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inline TraceContextScope(const char* key, uint8_t value);
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inline TraceContextScope(const char* key, uint16_t value);
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inline TraceContextScope(const char* key, uint32_t value);
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inline TraceContextScope(const char* key, uint64_t value);
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inline TraceContextScope(const char* key, float value);
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inline TraceContextScope(const char* key, double value);
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inline TraceContextScope(const char* key, const AZ::Uuid& value);
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inline TraceContextScope(const char* key, const AZ::Uuid* value);
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inline TraceContextScope(const AZStd::string& key, const char* value);
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inline TraceContextScope(const AZStd::string& key, const AZStd::string& value);
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inline TraceContextScope(const AZStd::string& key, const AZ::OSString& value);
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inline TraceContextScope(const AZStd::string& key, bool value);
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inline TraceContextScope(const AZStd::string& key, int8_t value);
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inline TraceContextScope(const AZStd::string& key, int16_t value);
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inline TraceContextScope(const AZStd::string& key, int32_t value);
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inline TraceContextScope(const AZStd::string& key, int64_t value);
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inline TraceContextScope(const AZStd::string& key, uint8_t value);
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inline TraceContextScope(const AZStd::string& key, uint16_t value);
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inline TraceContextScope(const AZStd::string& key, uint32_t value);
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inline TraceContextScope(const AZStd::string& key, uint64_t value);
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inline TraceContextScope(const AZStd::string& key, float value);
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inline TraceContextScope(const AZStd::string& key, double value);
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inline TraceContextScope(const AZStd::string& key, const AZ::Uuid& value);
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inline TraceContextScope(const AZStd::string& key, const AZ::Uuid* value);
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inline ~TraceContextScope();
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};
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} // Debug
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} // AzToolsFramework
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#define AZ_TraceContext(key, value) AzToolsFramework::Debug::TraceContextScope AZ_SEQ_JOIN(traceContextScope, __COUNTER__) (key, value)
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#include <AzToolsFramework/Debug/TraceContext.inl>
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#else // AZ_ENABLE_TRACE_CONTEXT
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class TraceContext : public AZ::EBusTraits
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{
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public:
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using MutexType = AZStd::recursive_mutex;
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using AllocatorType = AZ::OSStdAllocator;
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};
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using TraceContextBus = AZ::EBus<TraceContext>;
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#define AZ_TraceContext(key, value) do { (void)key; (void)value; } while(false)
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#endif // AZ_ENABLE_TRACE_CONTEXT
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