41 lines
1.4 KiB
Lua
41 lines
1.4 KiB
Lua
----------------------------------------------------------------------------------------------------
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--
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-- All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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-- its licensors.
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--
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-- For complete copyright and license terms please see the LICENSE at the root of this
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-- distribution (the "License"). All use of this software is governed by the License,
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-- or, if provided, by the license below or the license accompanying this file. Do not
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-- remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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-- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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--
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--
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----------------------------------------------------------------------------------------------------
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local NextCanvasButton =
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{
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Properties =
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{
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canvasName = ""
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},
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}
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function NextCanvasButton:OnActivate()
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self.buttonHandler = UiButtonNotificationBus.Connect(self, self.entityId)
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end
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function NextCanvasButton:OnDeactivate()
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self.buttonHandler:Disconnect()
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end
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function NextCanvasButton:OnButtonClick()
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-- Load the next canvas
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UiCanvasManagerBus.Broadcast.LoadCanvas(self.Properties.canvasName)
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-- Unload the current canvas
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canvasId = UiElementBus.Event.GetCanvas(self.entityId)
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if (canvasId:IsValid()) then
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UiCanvasManagerBus.Broadcast.UnloadCanvas(canvasId)
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end
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end
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return NextCanvasButton |