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o3de/Gems/GameLift/Code/Tests/Session/GameLiftClientServiceTest.cpp
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2021-03-08 14:30:57 -08:00

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/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#if defined(BUILD_GAMELIFT_CLIENT)
#include <AzTest/AzTest.h>
#include <AzCore/UnitTest/TestTypes.h>
#include "GameLiftClientMocks.h"
#include "GameLift/Session/GameLiftClientService.h"
#include "GameLift/Session/GameLiftGameSessionPlacementRequest.h"
#include "GameLift/Session/GameLiftSessionRequest.h"
#include <AzCore/Component/TickBus.h>
#include <AzCore/EBus/EBus.h>
using namespace UnitTest;
class GameLiftClientServiceTest
: public GameLiftAllocatorsFixture
{
public:
};
TEST_F(GameLiftClientServiceTest, StartGameLiftClientSuccess)
{
GameLiftClientMock* gameLiftClientMock = (GameLiftClientMock*)m_clientService->GetClient().get();
EXPECT_CALL(*gameLiftClientMock, ListBuildsCallable(_)).Times(1);
EXPECT_CALL(*m_glClientServiceEventBusMock, OnGameLiftSessionServiceReady(_)).Times(1);
EXPECT_CALL(*m_glClientServiceEventBusMock, OnGameLiftSessionServiceFailed(_, _)).Times(0);
EXPECT_CALL(*m_sessionEventBusMock, OnSessionServiceReady()).Times(1);
m_clientService->StartGameLiftClient();
m_clientService->Update();
}
TEST_F(GameLiftClientServiceTest, StartGameLiftClientFail_ListBuildsCallableError)
{
GameLiftClientMock* gameLiftClientMock = (GameLiftClientMock*)m_clientService->GetClient().get();
EXPECT_CALL(*gameLiftClientMock, ListBuildsCallable(_)).Times(1)
.WillOnce(Invoke(m_gameLiftClient.get(), &GameLiftClientMock::CallableErrorMock<Model::ListBuildsOutcome
, Model::ListBuildsRequest>));
EXPECT_CALL(*m_glClientServiceEventBusMock, OnGameLiftSessionServiceReady(_)).Times(0);
EXPECT_CALL(*m_glClientServiceEventBusMock, OnGameLiftSessionServiceFailed(_, _)).Times(1);
EXPECT_CALL(*m_sessionEventBusMock, OnSessionServiceReady()).Times(0);
m_clientService->StartGameLiftClient();
m_clientService->Update();
AZ::TickBus::ExecuteQueuedEvents();
}
TEST_F(GameLiftClientServiceTest, RequestSession_UsingQueueName)
{
GameLiftClientMock* gameLiftClientMock = (GameLiftClientMock*)m_clientService->GetClient().get();
EXPECT_CALL(*gameLiftClientMock, ListBuildsCallable(_)).Times(1);
EXPECT_CALL(*gameLiftClientMock, StartGameSessionPlacementCallable(_)).Times(1);
EXPECT_CALL(*m_glClientServiceEventBusMock, OnGameLiftSessionServiceReady(_)).Times(1);
EXPECT_CALL(*m_glClientServiceEventBusMock, OnGameLiftSessionServiceFailed(_, _)).Times(0);
EXPECT_CALL(*m_sessionEventBusMock, OnSessionServiceReady()).Times(1);
EXPECT_CALL(*m_sessionEventBusMock, OnGridSearchStart(_)).Times(1);
EXPECT_CALL(*m_sessionEventBusMock, OnGridSearchRelease(_)).Times(1);
m_clientService->StartGameLiftClient();
m_clientService->Update();
GridMate::GameLiftSessionRequestParams params;
params.m_queueName = "TestQueueName";
GridMate::GridSearch* search = m_clientService->RequestSession(params);
GridMate::GameLiftGameSessionPlacementRequest* request = (GridMate::GameLiftGameSessionPlacementRequest*)search;
AZ_Assert(request != nullptr, "Incorrect object type returned for request session. Expected GameLiftGameSessionPlacementRequest object type");
request->Release();
request = nullptr;
}
TEST_F(GameLiftClientServiceTest, RequestSession_WithoutUsingQueueName)
{
GameLiftClientMock* gameLiftClientMock = (GameLiftClientMock*)m_clientService->GetClient().get();
EXPECT_CALL(*gameLiftClientMock, ListBuildsCallable(_)).Times(1);
EXPECT_CALL(*gameLiftClientMock, CreateGameSessionCallable(_)).Times(1);
EXPECT_CALL(*m_glClientServiceEventBusMock, OnGameLiftSessionServiceReady(_)).Times(1);
EXPECT_CALL(*m_glClientServiceEventBusMock, OnGameLiftSessionServiceFailed(_, _)).Times(0);
EXPECT_CALL(*m_sessionEventBusMock, OnSessionServiceReady()).Times(1);
EXPECT_CALL(*m_sessionEventBusMock, OnGridSearchStart(_)).Times(1);
EXPECT_CALL(*m_sessionEventBusMock, OnGridSearchRelease(_)).Times(1);
m_clientService->StartGameLiftClient();
m_clientService->Update();
GridMate::GameLiftSessionRequestParams params;
GridMate::GridSearch* search = m_clientService->RequestSession(params);
GridMate::GameLiftSessionRequest* request = (GridMate::GameLiftSessionRequest*)search;
AZ_Assert(request != nullptr, "Incorrect object type returned for request session. Expected GameLiftSessionRequest object type");
request->Release();
request = nullptr;
}
#endif