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o3de/Code/Tools/RC/Config/rc/RCJob_Build_LY_Bin64vc141.xml

139 lines
7.5 KiB
XML

<RCJobs>
<!--
DefaultProperties can be override from command line
pak_root - defines output folder for *.pak-s (required for NAnt build system)
-->
<DefaultProperties
game="RPGSample"
engine="Engine"
loc="LY_Localization"
src="."
trg="TempRC\"
pak_root=".\Build"
vertex_index="u16"
streaming="auto"
/>
<Properties
xml_types="*.animevents;*.animsettings;*.adb;*.bspace;*.cdf;*.chrparams;*.comb;*.dlg;*.ent;*.fsq;*.fxl;*.ik;*.json;*.lmg;*.mtl;*.setup;*.xml;*.node;*.veg"
non_xml_types="*.ag;*.gfx;*.png;*.usm;*.ogg;*.txt;*.anm;*.cal;*.i_caf;*.skel;*.skin;*.grd;*.grp;*.cfg;*.csv;*.lua;*.dat;*.ini;*.xls;*.as;*.lut;*.mp2;*.mp3;*.xma"
src_game="${game}"
src_engine="${src}\${engine}"
src_loc="${src}\${loc}"
trg_game="${trg}\${game}"
trg_engine="${trg}\${engine}"
trg_loc="${trg}\${loc}"
pak_game="${pak_root}\${game}"
pak_engine="${pak_root}\${engine}"
vtx_idx="${vertex_index}"
plat="${p}"
do_streaming="0"
/>
<if do_streaming="0">
<Properties dont_streaming="1" />
</if>
<if do_streaming="1">
<Properties dont_streaming="0" />
</if>
<ConvertJob>
<Job input="*.i_caf" animConfigFolder="Animations" sourceroot="${src_game}" targetroot="${trg_game}" cafAlignTracks="1" dbaStreamPrepare="1" />
<Job sourceroot="${src_game}" targetroot="${trg_game}" input="*.cgf" VertexPositionFormat="exporter" SplitLODs="1" vertexindexformat="${vtx_idx}" />
<Job sourceroot="${src_engine}" targetroot="${trg_engine}" input="*.cgf" VertexPositionFormat="exporter" SplitLODs="1" vertexindexformat="${vtx_idx}" />
<Job sourceroot="${src_game}" targetroot="${trg_game}" input="*.cga" VertexPositionFormat="exporter" SplitLODs="1" vertexindexformat="${vtx_idx}" />
<Job sourceroot="${src_game}" targetroot="${trg_game}" input="*.tif" imagecompressor="${imagecompressor}" streaming="${do_streaming}" />
<Job sourceroot="${src_engine}" targetroot="${trg_engine}" input="*.tif" imagecompressor="${imagecompressor}" streaming="${do_streaming}" />
<Job sourceroot="${src_game}" targetroot="${trg_game}" input="*.dds" copyonly="${dont_streaming}" />
<Job sourceroot="${src_engine}" targetroot="${trg_engine}" input="*.dds" copyonly="${dont_streaming}" />
</ConvertJob>
<PakJob>
<Job sourceroot="${trg_game}" input="Difficulty\*.*" zip="${pak_game}\GameData.pak" />
<Job sourceroot="${trg_game}" input="Libs\*.*" zip="${pak_game}\GameData.pak" />
<Job sourceroot="${trg_game}" input="Materials\*.*" zip="${pak_game}\GameData.pak" />
<Job sourceroot="${trg_game}" input="Prefabs\*.*" zip="${pak_game}\GameData.pak" />
<Job sourceroot="${trg_game}" input="Levels\*.*xml" zip="${pak_game}\GameData.pak" exclude="*filelist.*" />
<Job sourceroot="${trg_game}" input="Levels\*.*dds" zip="${pak_game}\GameData.pak" exclude="*filelist.*" />
<Job sourceroot="${trg_game}" input="Animations\*.*" zip="${pak_game}\Animations.pak" />
<Job sourceroot="${trg_game}" input="Objects\*.anm" zip="${pak_game}\Animations.pak" />
<Job sourceroot="${trg_game}" input="Objects\*.*" zip="${pak_game}\Objects.pak" exclude="Objects\level_specific\*.*;Objects\multiplayer\*.*;Objects\weapons\*.*;Objects\characters\*.*;Objects\props\*.*;*.anm" />
<Job sourceroot="${trg_game}" input="Objects\multiplayer\*.*" zip="${pak_game}\ObjectsMP.pak" exclude="*.anm" />
<Job sourceroot="${trg_game}" input="Objects\weapons\*.*" zip="${pak_game}\Weapons.pak" exclude="*.anm" />
<Job sourceroot="${trg_game}" input="Objects\characters\*.*" zip="${pak_game}\Characters.pak" exclude="*.anm" />
<Job sourceroot="${trg_game}" input="Objects\props\*.*" zip="${pak_game}\Characters.pak" exclude="*.anm" />
<Job sourceroot="${trg_game}" input="Objects\level_specific\*.*" zip="${pak_game}\LevelSpecific.pak" exclude="*.anm" />
<Job sourceroot="${trg_game}" input="Textures\*.*" zip="${pak_game}\Textures.pak" />
<Job sourceroot="${trg_game}" input="Sounds\*.*" zip="${pak_game}\Sounds.pak" zip_compression="0" />
<Job sourceroot="${trg_game}" input="Videos\*.*" zip="${pak_game}\Videos.pak" zip_compression="0" />
<Job sourceroot="${trg_game}" input="Entities\*.*" zip="${pak_game}\Scripts.pak" />
<Job sourceroot="${trg_game}" input="Scripts\*.*" zip="${pak_game}\Scripts.pak" />
<Job sourceroot="${trg_engine}" input="Shaders\*.ext;Shaders\*.cfi;Shaders\*.cfx" zip="${pak_engine}\Shaders.pak" />
<Job sourceroot="${trg_engine}" input="Config\*.*;Fonts\*.*;EngineAssets\*.*;Libs\*.*" exclude="*.tif" zip="${pak_engine}\Engine.pak"/>
<Job sourceroot="${trg_game}\Levels" input="*.*" targetroot="${pak_game}\Levels" copyonly="1" exclude="*.tif;*\ShaderCache\*"/>
</PakJob>
<CopyJob>
<Job sourceroot="${src_game}" targetroot="${trg_game}" input="*.chr" copyonly="1"/>
<Job sourceroot="${src_game}" targetroot="${trg_game}" input="*.skin" copyonly="1" />
<Job sourceroot="${src_game}" targetroot="${trg_game}" input="${xml_types}" overwriteextension="xml" xmlfilterfile="${_rc_exe_folder}xmlfilter.txt" copyonly="1"/>
<Job sourceroot="${src_engine}" targetroot="${trg_engine}" input="${xml_types}" overwriteextension="xml" xmlfilterfile="${_rc_exe_folder}xmlfilter.txt" copyonly="1"/>
<Job sourceroot="${src_game}\Levels" input="*.*" targetroot="${trg_game}\Levels" copyonly="1" exclude="*.tif;*\ShaderCache\*"/>
<Job sourceroot="${src_game}\Animations" input="*.ag" targetroot="${trg_game}\Animations" copyonly="1"/>
<Job sourceroot="${src_game}\Textures" input="*.gfx;*.png;*.usm" targetroot="${trg_game}\Textures" copyonly="1"/>
<Job sourceroot="${src_game}\Difficulty" input="*.cfg;*.xls" targetroot="${trg_game}\Difficulty" copyonly="1" />
<Job sourceroot="${src_game}\Libs" input="*.cfg;*.dat;*.gfx;*.lua;*.lut;*.txt;*.usm" targetroot="${trg_game}\Libs" copyonly="1" />
<Job sourceroot="${src_game}\Sounds" input="*.bnk;*.wem" targetroot="${trg_game}\Sounds" copyonly="1" />
<Job sourceroot="${src_game}\Videos" input="*.txt;*.usm" targetroot="${trg_game}\Videos" copyonly="1" />
<Job sourceroot="${src_game}\Objects" input="*.anm;*.cal;*.gfx;*.grd;*.grp" targetroot="${trg_game}\Objects" copyonly="1" />
<Job sourceroot="${src_game}\Entities" input="*" targetroot="${trg_game}\Entities" copyonly="1" />
<Job sourceroot="${src_game}\Scripts" input="*" targetroot="${trg_game}\Scripts" copyonly="1" />
<Job sourceroot="${src_engine}\Shaders" input="*.ext;*.cfx;*.cfi;*.txt" targetroot="${trg_engine}\Shaders" copyonly="1" />
<Job sourceroot="${src_engine}\Config" input="*.cfg;*.dat;*.ini;*.txt" targetroot="${trg_engine}\Config" copyonly="1" />
<Job sourceroot="${src_engine}\EngineAssets" input="*.cfg;*.dat;*.ini;*.txt" targetroot="${trg_engine}\EngineAssets" copyonly="1" />
<Job sourceroot="${src_engine}\Fonts" input="*.ttf;*.txt" targetroot="${trg_engine}\Fonts" copyonly="1" />
<Job sourceroot="${src}" input="*.cfg" targetroot="${pak_root}" copyonly="1" />
<Job sourceroot="${src}\Bin64vc141" targetroot="${pak_root}\Bin64vc141" input="*.exe" copyonly="1"/>
<Job sourceroot="${src}\Bin64vc141" targetroot="${pak_root}\Bin64vc141" input="*.dll" copyonly="1"/>
</CopyJob>
<CleanJob>
<Job input="" targetroot="${trg}" clean_targetroot="1" />
</CleanJob>
<ValidateJob>
<Run Job="ConvertJob"/>
<Job input="" targetroot="${trg}" clean_targetroot="1" refs_scan="1" />
</ValidateJob>
<Run Job="ConvertJob"/>
<Run Job="CopyJob"/>
<Run Job="PakJob"/>
<Run Job="CleanJob"/>
</RCJobs>