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o3de/Code/Sandbox/Editor/ObjectCloneTool.h

82 lines
2.3 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
// Original file Copyright Crytek GMBH or its affiliates, used under license.
// Description : Definition of ObjectCloneTool, edit tool for cloning of objects..
#ifndef CRYINCLUDE_EDITOR_OBJECTCLONETOOL_H
#define CRYINCLUDE_EDITOR_OBJECTCLONETOOL_H
#pragma once
#include "EditTool.h"
class CBaseObject;
namespace AzToolsFramework
{
namespace UndoSystem
{
class URSequencePoint;
}
}
/*!
* CObjectCloneTool, When created duplicate current selection, and manages cloned selection.
*
*/
class CObjectCloneTool
: public CEditTool
{
Q_OBJECT
public:
Q_INVOKABLE CObjectCloneTool();
//////////////////////////////////////////////////////////////////////////
// Ovverides from CEditTool
bool MouseCallback(CViewport* view, EMouseEvent event, QPoint& point, int flags);
virtual void BeginEditParams(IEditor* ie, int flags);
virtual void EndEditParams();
virtual void Display(DisplayContext& dc);
virtual bool OnKeyDown(CViewport* view, uint32 nChar, uint32 nRepCnt, uint32 nFlags);
virtual bool OnKeyUp([[maybe_unused]] CViewport* view, [[maybe_unused]] uint32 nChar, [[maybe_unused]] uint32 nRepCnt, [[maybe_unused]] uint32 nFlags) { return false; };
//////////////////////////////////////////////////////////////////////////
void Accept(bool resetPosition = false);
void Abort();
protected:
virtual ~CObjectCloneTool();
// Delete itself.
void DeleteThis() { delete this; };
private:
void CloneSelection();
void SetConstrPlane(CViewport* view, const QPoint& point);
CSelectionGroup* m_selection;
Vec3 m_origin;
bool m_bSetConstrPlane;
//bool m_bSetCapture;
void EndUndoBatch();
AzToolsFramework::UndoSystem::URSequencePoint* m_currentUndoBatch;
};
#endif // CRYINCLUDE_EDITOR_OBJECTCLONETOOL_H