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177 lines
5.1 KiB
C++
177 lines
5.1 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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// Original file Copyright Crytek GMBH or its affiliates, used under license.
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#pragma once
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#if !defined(Q_MOC_RUN)
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#include "MaterialBrowser.h"
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#include <QMainWindow>
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#include <QPointer>
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#include <QScopedPointer>
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#endif
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static const char* MATERIAL_EDITOR_NAME = "Material Editor";
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static const char* MATERIAL_EDITOR_VER = "1.00";
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class QComboBox;
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class QLabel;
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class CMaterial;
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class CMaterialManager;
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class CMatEditPreviewDlg;
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class CMaterialSender;
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class CMaterialImageListCtrl;
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class QMaterialImageListModel;
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class TwoColumnPropertyControl;
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/** Dialog which hosts entity prototype library.
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*/
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struct SMaterialExcludedVars
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{
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CMaterial* pMaterial;
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CVarBlock vars;
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SMaterialExcludedVars()
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: pMaterial(nullptr)
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{
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}
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};
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class CMaterialDialog
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: public QMainWindow
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, public IMaterialBrowserListener
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, public IDataBaseManagerListener
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, public IEditorNotifyListener
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{
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Q_OBJECT
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public:
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CMaterialDialog(QWidget* parent = 0);
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~CMaterialDialog();
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static void RegisterViewClass();
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static const GUID& GetClassID();
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public slots:
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void OnAssignMaterialToSelection();
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void OnResetMaterialOnSelection();
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void OnGetMaterialFromSelection();
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protected:
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BOOL OnInitDialog();
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void closeEvent(QCloseEvent *ev) override;
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protected slots:
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void OnAddItem();
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void OnDeleteItem();
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void OnSaveItem();
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void OnPickMtl();
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void OnCopy();
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void OnPaste();
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void OnMaterialPreview();
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void OnSelectAssignedObjects();
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void OnChangedBrowserListType(int);
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void OnResetMaterialViewport();
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void UpdateActions();
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protected:
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//////////////////////////////////////////////////////////////////////////
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// Some functions can be overriden to modify standart functionality.
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//////////////////////////////////////////////////////////////////////////
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virtual void InitToolbar(UINT nToolbarResID);
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virtual void SelectItem(CBaseLibraryItem* item, bool bForceReload = false);
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virtual void DeleteItem(CBaseLibraryItem* pItem);
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virtual bool SetItemName(CBaseLibraryItem* item, const QString& groupName, const QString& itemName);
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virtual void ReloadItems();
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//////////////////////////////////////////////////////////////////////////
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// IMaterialBrowserListener implementation.
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//////////////////////////////////////////////////////////////////////////
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virtual void OnBrowserSelectItem(IDataBaseItem* pItem, bool bForce);
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//////////////////////////////////////////////////////////////////////////
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//////////////////////////////////////////////////////////////////////////
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// IDataBaseManagerListener implementation.
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//////////////////////////////////////////////////////////////////////////
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virtual void OnDataBaseItemEvent(IDataBaseItem* pItem, EDataBaseItemEvent event);
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//////////////////////////////////////////////////////////////////////////
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// IEditorNotifyListener implementation.
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virtual void OnEditorNotifyEvent(EEditorNotifyEvent event);
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//////////////////////////////////////////////////////////////////////////
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CMaterial* GetSelectedMaterial();
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void OnUpdateProperties(IVariable* var);
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void OnUndo(IVariable* pVar);
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void UpdateShaderParamsUI(CMaterial* pMtl);
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void UpdatePreview();
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//void SetTextureVars( CVariableArray *texVar,CMaterial *mtl,int id,const CString &name );
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void SetMaterialVars(CMaterial* mtl);
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MaterialBrowserWidget* m_wndMtlBrowser;
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QStatusBar* m_statusBar;
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//CXTCaption m_wndCaption;
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TwoColumnPropertyControl* m_propsCtrl;
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bool m_bForceReloadPropsCtrl;
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QLabel* m_placeHolderLabel;
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CBaseLibraryItem* m_pPrevSelectedItem;
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// Material manager.
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CMaterialManager* m_pMatManager;
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CVarBlockPtr m_vars;
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CVarBlockPtr m_publicVars;
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// collection of excluded vars from m_publicVars for remembering values
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// when updating shader params
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SMaterialExcludedVars m_excludedPublicVars;
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CVarBlockPtr m_shaderGenParamsVars;
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CVarBlockPtr m_textureSlots;
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class CMaterialUI* m_pMaterialUI;
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QPointer<CMatEditPreviewDlg> m_pPreviewDlg;
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QScopedPointer<CMaterialImageListCtrl> m_pMaterialImageListCtrl;
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QScopedPointer<QMaterialImageListModel> m_pMaterialImageListModel;
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QToolBar* m_toolbar;
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QComboBox* m_filterTypeSelection;
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QAction* m_addAction;
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QAction* m_assignToSelectionAction;
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QAction* m_copyAction;
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QAction* m_getFromSelectionAction;
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QAction* m_pasteAction;
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QAction* m_pickAction;
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QAction* m_previewAction;
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QAction* m_removeAction;
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QAction* m_resetAction;
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QAction* m_saveAction;
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QAction* m_resetViewporAction;
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};
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