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111 lines
2.7 KiB
C++
111 lines
2.7 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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// Original file Copyright Crytek GMBH or its affiliates, used under license.
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// Description : implementation file
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#include "EditorDefs.h"
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#include "MatEditMainDlg.h"
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// Qt
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#include <QVBoxLayout>
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#include <QAbstractEventDispatcher>
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// Editor
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#include "Material/MaterialDialog.h"
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#include "Material/MaterialManager.h"
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#include "MaterialSender.h"
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CMatEditMainDlg::CMatEditMainDlg(const QString& title, QWidget* pParent /*=NULL*/)
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: QWidget(pParent)
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{
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resize(1000, 600);
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setWindowTitle(title);
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QTimer* t = new QTimer(this);
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connect(t, &QTimer::timeout, this, &CMatEditMainDlg::OnKickIdle);
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t->start(250);
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m_materialDialog = new CMaterialDialog(); // must be created after the timer
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auto layout = new QVBoxLayout(this);
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layout->addWidget(m_materialDialog);
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#ifdef Q_OS_WIN
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if (auto aed = QAbstractEventDispatcher::instance())
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{
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aed->installNativeEventFilter(this);
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}
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#endif
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}
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CMatEditMainDlg::~CMatEditMainDlg()
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{
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#ifdef Q_OS_WIN
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if (auto aed = QAbstractEventDispatcher::instance())
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{
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aed->removeNativeEventFilter(this);
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}
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#endif
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}
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/////////////////////////////////////////////////////////////////////////////
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// CMatEditMainDlg message handlers
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void CMatEditMainDlg::showEvent(QShowEvent*)
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{
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if (QWindow *win = window()->windowHandle())
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{
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// Make sure our top-level window decorator wrapper set this exact title
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// 3ds Max Exporter will use ::FindWindow with this name
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win->setTitle("Material Editor");
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}
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}
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bool CMatEditMainDlg::nativeEventFilter(const QByteArray&, void* message, long*)
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{
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#ifdef Q_OS_WIN
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// WM_MATEDITSEND is Windows only. Used by 3ds Max exporter.
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MSG* msg = static_cast<MSG*>(message);
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if (msg->message == WM_MATEDITSEND)
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{
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OnMatEditSend(msg->wParam);
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return true;
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}
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#endif
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return false;
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}
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void CMatEditMainDlg::closeEvent(QCloseEvent* event)
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{
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QWidget::closeEvent(event);
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qApp->quit();
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}
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void CMatEditMainDlg::OnKickIdle()
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{
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GetIEditor()->Notify(eNotify_OnIdleUpdate);
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}
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void CMatEditMainDlg::OnMatEditSend(int param)
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{
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if (param != eMSM_Init)
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{
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GetIEditor()->GetMaterialManager()->SyncMaterialEditor();
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}
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}
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#include <moc_MatEditMainDlg.cpp>
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