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88 lines
2.4 KiB
C++
88 lines
2.4 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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// Original file Copyright Crytek GMBH or its affiliates, used under license.
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#include "EditorDefs.h"
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#include "LensFlareItemTree.h"
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// Editor
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#include "LensFlareItem.h"
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#include "ViewManager.h"
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#include "Objects/EntityObject.h"
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CLensFlareItemTree::CLensFlareItemTree(QWidget* pParent)
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: QTreeView(pParent)
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{
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setHeaderHidden(true);
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setSelectionMode(QAbstractItemView::SingleSelection);
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setContextMenuPolicy(Qt::CustomContextMenu);
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setDragEnabled(true);
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setAcceptDrops(true);
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setDropIndicatorShown(true);
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setDragDropMode(DragDrop);
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}
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CLensFlareItemTree::~CLensFlareItemTree()
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{
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}
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void CLensFlareItemTree::startDrag(Qt::DropActions supportedDropActions)
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{
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QTreeView::startDrag(supportedDropActions);
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}
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void CLensFlareItemTree::mousePressEvent(QMouseEvent* event)
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{
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if (event->button() == Qt::LeftButton)
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{
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CUndo undo(tr("Changed lens flare item").toUtf8());
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QTreeView::mousePressEvent(event);
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}
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else
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{
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QTreeView::mousePressEvent(event);
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}
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}
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void CLensFlareItemTree::AssignLensFlareToLightEntity(CViewport* pViewport) const
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{
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QModelIndexList selected = selectionModel()->selectedIndexes();
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if (selected.isEmpty())
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{
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return;
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}
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CLensFlareItem* pLensFlareItem = static_cast<CLensFlareItem*>(selected.first().data(Qt::UserRole).value<CBaseLibraryItem*>());
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QPoint viewportPos = QCursor::pos();
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pViewport->ScreenToClient(viewportPos);
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HitContext hit;
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if (!pViewport->HitTest(viewportPos, hit))
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{
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return;
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}
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if (hit.object && qobject_cast<CEntityObject*>(hit.object))
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{
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CEntityObject* pEntity = (CEntityObject*)hit.object;
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if (pEntity->IsLight())
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{
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CUndo undo(tr("Assign a lens flare item to a light entity").toUtf8());
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pEntity->ApplyOptics(pLensFlareItem->GetFullName(), pLensFlareItem->GetOptics());
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}
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}
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}
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#include <LensFlareEditor/moc_LensFlareItemTree.cpp>
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