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o3de/Code/Sandbox/Editor/Alembic/AlembicCompileDialog.h

108 lines
3.2 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
// Original file Copyright Crytek GMBH or its affiliates, used under license.
#ifndef CRYINCLUDE_EDITOR_ALEMBIC_ALEMBICCOMPILEDIALOG_H
#define CRYINCLUDE_EDITOR_ALEMBIC_ALEMBICCOMPILEDIALOG_H
#pragma once
#if !defined(Q_MOC_RUN)
#include <QDialog>
#include <IXml.h>
#endif
namespace Ui
{
class AlembicCompileDialog;
}
class CAlembicCompileDialog
: public QDialog
{
Q_OBJECT
public:
CAlembicCompileDialog(const XmlNodeRef config);
~CAlembicCompileDialog();
void OnInitDialog();
QString GetUpAxis() const;
QString GetPlaybackFromMemory() const;
QString GetBlockCompressionFormat() const;
QString GetMeshPrediction() const;
QString GetUseBFrames() const;
uint GetIndexFrameDistance() const;
double GetPositionPrecision() const;
float GetUVmax() const;
private:
struct SConfig
{
SConfig()
: m_upAxis("Y")
, m_playbackFromMemory("0")
, m_blockCompressionFormat("deflate")
, m_meshPrediction("1")
, m_useBFrames("1")
, m_indexFrameDistance(10)
, m_positionPrecision(1.0)
, m_uvMax(1.0f) {}
bool operator ==(const SConfig& other) const
{
return m_blockCompressionFormat == other.m_blockCompressionFormat
&& m_upAxis == other.m_upAxis
&& m_playbackFromMemory == other.m_playbackFromMemory
&& m_meshPrediction == other.m_meshPrediction
&& m_useBFrames == other.m_useBFrames
&& m_indexFrameDistance == other.m_indexFrameDistance
&& m_positionPrecision == other.m_positionPrecision
&& m_uvMax == other.m_uvMax;
}
QString m_name;
QString m_blockCompressionFormat;
QString m_upAxis;
QString m_playbackFromMemory;
QString m_meshPrediction;
QString m_useBFrames;
uint m_indexFrameDistance;
double m_positionPrecision;
float m_uvMax;
};
void SetFromConfig(const SConfig& config);
void UpdateEnabledStates();
void UpdatePresetSelection();
SConfig LoadConfig(const QString& fileName, XmlNodeRef xml) const;
void OnRadioYUp();
void OnRadioZUp();
void OnPlaybackFromMemory();
void OnBlockCompressionSelected();
void OnMeshPredictionCheckBox();
void OnUseBFramesCheckBox();
void OnIndexFrameDistanceChanged();
void OnPositionPrecisionChanged();
void OnUVmaxChanged();
void OnPresetSelected();
SConfig m_config;
std::vector<SConfig> m_presets;
QScopedPointer<Ui::AlembicCompileDialog> m_ui;
};
#endif // CRYINCLUDE_EDITOR_ALEMBIC_ALEMBICCOMPILEDIALOG_H