You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
o3de/Code/CryEngine/RenderDll/XRenderD3D9/DXGL/Interfaces/CCryDXGLTextureBase.hpp

37 lines
1.1 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
// Original file Copyright Crytek GMBH or its affiliates, used under license.
// Description : Declaration of the DXGL common base class for textures
#ifndef __CRYDXGLTEXTUREBASE__
#define __CRYDXGLTEXTUREBASE__
#include "CCryDXGLResource.hpp"
namespace NCryOpenGL
{
struct STexture;
};
class CCryDXGLTextureBase
: public CCryDXGLResource
{
public:
CCryDXGLTextureBase(D3D11_RESOURCE_DIMENSION eDimension, NCryOpenGL::STexture* pGLTexture, CCryDXGLDevice* pDevice);
virtual ~CCryDXGLTextureBase();
NCryOpenGL::STexture* GetGLTexture();
};
#endif //__CRYDXGLTEXTUREBASE__