You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
34 lines
1.1 KiB
C++
34 lines
1.1 KiB
C++
/*
|
|
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
|
* its licensors.
|
|
*
|
|
* For complete copyright and license terms please see the LICENSE at the root of this
|
|
* distribution (the "License"). All use of this software is governed by the License,
|
|
* or, if provided, by the license below or the license accompanying this file. Do not
|
|
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
*
|
|
*/
|
|
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
|
|
|
// Description : Definition of the DXGL common base class for textures
|
|
|
|
#include "RenderDll_precompiled.h"
|
|
#include "CCryDXGLTextureBase.hpp"
|
|
#include "../Implementation/GLResource.hpp"
|
|
|
|
|
|
CCryDXGLTextureBase::CCryDXGLTextureBase(D3D11_RESOURCE_DIMENSION eDimension, NCryOpenGL::STexture* pGLTexture, CCryDXGLDevice* pDevice)
|
|
: CCryDXGLResource(eDimension, pGLTexture, pDevice)
|
|
{
|
|
}
|
|
|
|
CCryDXGLTextureBase::~CCryDXGLTextureBase()
|
|
{
|
|
}
|
|
|
|
NCryOpenGL::STexture* CCryDXGLTextureBase::GetGLTexture()
|
|
{
|
|
return static_cast<NCryOpenGL::STexture*>(m_spGLResource.get());
|
|
}
|