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o3de/Code/CryEngine/RenderDll/XRenderD3D9/DXGL/Interfaces/CCryDXGLGIFactory.hpp

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C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
// Original file Copyright Crytek GMBH or its affiliates, used under license.
// Description : Declaration of the DXGL wrapper for IDXGIFactory
#ifndef __CRYDXGLGIFACTORY__
#define __CRYDXGLGIFACTORY__
#include "CCryDXGLGIObject.hpp"
class CCryDXGLGIAdapter;
class CCryDXGLGIFactory
: public CCryDXGLGIObject
{
public:
#if DXGL_FULL_EMULATION
DXGL_IMPLEMENT_INTERFACE(CCryDXGLGIFactory, DXGIFactory)
#endif //DXGL_FULL_EMULATION
DXGL_IMPLEMENT_INTERFACE(CCryDXGLGIFactory, DXGIFactory1)
CCryDXGLGIFactory();
~CCryDXGLGIFactory();
bool Initialize();
// IDXGIFactory implementation
HRESULT STDMETHODCALLTYPE EnumAdapters(UINT Adapter, IDXGIAdapter** ppAdapter);
HRESULT STDMETHODCALLTYPE MakeWindowAssociation(HWND WindowHandle, UINT Flags);
HRESULT STDMETHODCALLTYPE GetWindowAssociation(HWND* pWindowHandle);
HRESULT STDMETHODCALLTYPE CreateSwapChain(IUnknown* pDevice, DXGI_SWAP_CHAIN_DESC* pDesc, IDXGISwapChain** ppSwapChain);
HRESULT STDMETHODCALLTYPE CreateSoftwareAdapter(HMODULE Module, IDXGIAdapter** ppAdapter);
// IDXGIFactory1 implementation
HRESULT STDMETHODCALLTYPE EnumAdapters1(UINT Adapter, IDXGIAdapter1** ppAdapter);
BOOL STDMETHODCALLTYPE IsCurrent();
protected:
typedef std::vector<_smart_ptr<CCryDXGLGIAdapter> > Adapters;
protected:
// The adapters available on this system
Adapters m_kAdapters;
HWND m_hWindowHandle;
};
#endif //__CRYDXGLGIFACTORY__