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141 lines
3.3 KiB
C++
141 lines
3.3 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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// Original file Copyright Crytek GMBH or its affiliates, used under license.
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#pragma once
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#ifndef __CCRYDX12QUERY__
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#define __CCRYDX12QUERY__
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#include "DX12/Resource/CCryDX12Asynchronous.hpp"
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class CCryDX12Query
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: public CCryDX12Asynchronous<ID3D11Query>
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{
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public:
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DX12_OBJECT(CCryDX12Query, CCryDX12Asynchronous<ID3D11Query>);
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static CCryDX12Query* Create(ID3D12Device* pDevice, const D3D11_QUERY_DESC* pDesc);
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virtual ~CCryDX12Query();
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#pragma region /* ID3D11Asynchronous implementation */
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virtual UINT STDMETHODCALLTYPE GetDataSize()
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{
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if (m_Desc.Query == D3D11_QUERY_EVENT)
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{
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return sizeof(BOOL);
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}
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else if (m_Desc.Query == D3D11_QUERY_TIMESTAMP)
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{
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return sizeof(UINT64);
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}
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else if (m_Desc.Query == D3D11_QUERY_TIMESTAMP_DISJOINT)
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{
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return sizeof(D3D11_QUERY_DATA_TIMESTAMP_DISJOINT);
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}
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else if (m_Desc.Query == D3D11_QUERY_OCCLUSION)
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{
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return sizeof(UINT64);
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}
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else if (m_Desc.Query == D3D11_QUERY_OCCLUSION_PREDICATE)
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{
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return sizeof(UINT64);
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}
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else if (m_Desc.Query == D3D11_QUERY_PIPELINE_STATISTICS)
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{
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return sizeof(D3D11_QUERY_DATA_PIPELINE_STATISTICS);
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}
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else
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{
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return 0;
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}
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}
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#pragma endregion
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#pragma region /* ID3D11Query implementation */
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virtual void STDMETHODCALLTYPE GetDesc(
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_Out_ D3D11_QUERY_DESC* pDesc);
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#pragma endregion
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protected:
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CCryDX12Query(const D3D11_QUERY_DESC* pDesc);
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D3D11_QUERY_DESC m_Desc;
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};
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class CCryDX12EventQuery
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: public CCryDX12Query
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{
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public:
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DX12_OBJECT(CCryDX12EventQuery, CCryDX12Query);
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CCryDX12EventQuery(const D3D11_QUERY_DESC* pDesc);
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virtual ~CCryDX12EventQuery();
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bool Init(ID3D12Device* pDevice);
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UINT64 GetFenceValue() const
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{
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return m_FenceValue;
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}
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void SetFenceValue(UINT64 fenceValue)
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{
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m_FenceValue = fenceValue;
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}
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private:
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UINT64 m_FenceValue;
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};
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class CCryDX12ResourceQuery
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: public CCryDX12EventQuery
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{
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public:
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DX12_OBJECT(CCryDX12ResourceQuery, CCryDX12EventQuery);
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CCryDX12ResourceQuery(const D3D11_QUERY_DESC* pDesc);
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virtual ~CCryDX12ResourceQuery();
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bool Init(ID3D12Device* pDevice);
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UINT GetQueryIndex() const
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{
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return m_QueryIndex;
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}
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void SetQueryIndex(UINT queryIndex)
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{
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m_QueryIndex = queryIndex;
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}
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ID3D12Resource* GetQueryResource() const
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{
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return m_pResource;
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}
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void SetQueryResource(ID3D12Resource* pResource)
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{
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m_pResource = pResource;
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}
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private:
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UINT m_QueryIndex;
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ID3D12Resource* m_pResource;
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};
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#endif // __CCRYDX12QUERY__
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