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105 lines
3.1 KiB
C++
105 lines
3.1 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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// Original file Copyright Crytek GMBH or its affiliates, used under license.
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// Description : Create the font interface.
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#include "CryFont_precompiled.h"
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#include <IEngineModule.h>
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#include <CryExtension/ICryFactory.h>
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#include <CryExtension/Impl/ClassWeaver.h>
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#include "CryFont.h"
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#if defined(USE_NULLFONT)
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#include "NullFont.h"
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#endif
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//////////////////////////////////////////////////////////////////////////
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struct CSystemEventListner_Font
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: public ISystemEventListener
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{
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public:
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virtual void OnSystemEvent(ESystemEvent event, [[maybe_unused]] UINT_PTR wparam, [[maybe_unused]] UINT_PTR lparam)
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{
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switch (event)
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{
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case ESYSTEM_EVENT_LEVEL_POST_UNLOAD:
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{
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STLALLOCATOR_CLEANUP;
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break;
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}
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}
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}
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};
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static CSystemEventListner_Font g_system_event_listener_font;
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///////////////////////////////////////////////
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extern "C" ICryFont * CreateCryFontInterface(ISystem * pSystem)
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{
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ModuleInitISystem(pSystem, "CryFont");
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if (gEnv->IsDedicated())
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{
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#if defined(USE_NULLFONT)
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return new CCryNullFont();
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#else
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// The NULL font implementation must be present for all platforms
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// supporting running as a pure dedicated server.
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pSystem->GetILog()->LogError("Missing NULL font implementation for dedicated server");
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return NULL;
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#endif
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}
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else
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{
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#if defined(USE_NULLFONT) && defined(USE_NULLFONT_ALWAYS)
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return new CCryNullFont();
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#else
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pSystem->GetISystemEventDispatcher()->RegisterListener(&g_system_event_listener_font);
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return new CCryFont(pSystem);
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#endif
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}
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}
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//////////////////////////////////////////////////////////////////////////
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class CEngineModule_CryFont
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: public IEngineModule
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{
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CRYINTERFACE_SIMPLE(IEngineModule)
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CRYGENERATE_SINGLETONCLASS(CEngineModule_CryFont, "EngineModule_CryFont", 0x6758643f43214957, 0x9b920d898d31f434)
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//////////////////////////////////////////////////////////////////////////
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virtual const char* GetName() const {
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return "CryFont";
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};
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virtual const char* GetCategory() const { return "CryEngine"; };
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//////////////////////////////////////////////////////////////////////////
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virtual bool Initialize(SSystemGlobalEnvironment& env, [[maybe_unused]] const SSystemInitParams& initParams)
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{
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ISystem* pSystem = env.pSystem;
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env.pCryFont = CreateCryFontInterface(pSystem);
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return env.pCryFont != 0;
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}
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};
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CRYREGISTER_SINGLETON_CLASS(CEngineModule_CryFont)
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CEngineModule_CryFont::CEngineModule_CryFont()
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{
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};
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CEngineModule_CryFont::~CEngineModule_CryFont()
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{
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};
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