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o3de/Gems/EMotionFX/Code/Include/Integration/MotionExtractionBus.h

26 lines
630 B
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/Component/ComponentBus.h>
namespace EMotionFX
{
namespace Integration
{
class MotionExtractionRequests
: public AZ::ComponentBus
{
public:
virtual void ExtractMotion(const AZ::Vector3& deltaPosition, float deltaTime) = 0;
};
using MotionExtractionRequestBus = AZ::EBus<MotionExtractionRequests>;
}
}