You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
106 lines
4.4 KiB
C++
106 lines
4.4 KiB
C++
/*
|
|
* Copyright (c) Contributors to the Open 3D Engine Project.
|
|
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
|
*
|
|
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
|
*
|
|
*/
|
|
|
|
|
|
#include <AzCore/Serialization/SerializeContext.h>
|
|
#include <AzCore/Serialization/EditContext.h>
|
|
|
|
#include "EditorDebugDrawSphereComponent.h"
|
|
|
|
namespace DebugDraw
|
|
{
|
|
void EditorDebugDrawSphereComponent::Reflect(AZ::ReflectContext* context)
|
|
{
|
|
AZ::SerializeContext* serializeContext = azrtti_cast<AZ::SerializeContext*>(context);
|
|
if (serializeContext)
|
|
{
|
|
serializeContext->Class<EditorDebugDrawSphereComponent, EditorComponentBase>()
|
|
->Version(0)
|
|
->Field("Element", &EditorDebugDrawSphereComponent::m_element)
|
|
->Field("Settings", &EditorDebugDrawSphereComponent::m_settings)
|
|
;
|
|
|
|
AZ::EditContext* editContext = serializeContext->GetEditContext();
|
|
if (editContext)
|
|
{
|
|
editContext->Class<EditorDebugDrawSphereComponent>(
|
|
"DebugDraw Sphere", "Draws debug ray on the screen from this entity's location to specified end entity's location.")
|
|
->ClassElement(AZ::Edit::ClassElements::EditorData, "")
|
|
->Attribute(AZ::Edit::Attributes::Category, "Debugging")
|
|
->Attribute(AZ::Edit::Attributes::Icon, "Icons/Components/DebugDrawSphere.svg")
|
|
->Attribute(AZ::Edit::Attributes::ViewportIcon, "Icons/Components/Viewport/DebugDrawSphere.svg")
|
|
->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game", 0x232b318c))
|
|
->DataElement(0, &EditorDebugDrawSphereComponent::m_element, "Sphere element settings", "Settings for the sphere element.")
|
|
->Attribute(AZ::Edit::Attributes::ChangeNotify, &EditorDebugDrawSphereComponent::OnPropertyUpdate)
|
|
->Attribute(AZ::Edit::Attributes::AutoExpand, true)
|
|
->DataElement(0, &EditorDebugDrawSphereComponent::m_settings, "Visibility settings", "Common settings for DebugDraw components.")
|
|
->Attribute(AZ::Edit::Attributes::ChangeNotify, &EditorDebugDrawSphereComponent::OnPropertyUpdate)
|
|
->Attribute(AZ::Edit::Attributes::AutoExpand, true)
|
|
;
|
|
}
|
|
}
|
|
}
|
|
|
|
void EditorDebugDrawSphereComponent::BuildGameEntity(AZ::Entity* gameEntity)
|
|
{
|
|
if (m_settings.m_visibleInGame)
|
|
{
|
|
gameEntity->CreateComponent<DebugDrawSphereComponent>(m_element);
|
|
}
|
|
}
|
|
|
|
void EditorDebugDrawSphereComponent::GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided)
|
|
{
|
|
DebugDrawSphereComponent::GetProvidedServices(provided);
|
|
}
|
|
|
|
void EditorDebugDrawSphereComponent::GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible)
|
|
{
|
|
DebugDrawSphereComponent::GetIncompatibleServices(incompatible);
|
|
}
|
|
|
|
void EditorDebugDrawSphereComponent::GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required)
|
|
{
|
|
DebugDrawSphereComponent::GetRequiredServices(required);
|
|
}
|
|
|
|
void EditorDebugDrawSphereComponent::GetDependentServices(AZ::ComponentDescriptor::DependencyArrayType& dependent)
|
|
{
|
|
DebugDrawSphereComponent::GetDependentServices(dependent);
|
|
}
|
|
|
|
void EditorDebugDrawSphereComponent::Init()
|
|
{
|
|
m_element.m_owningEditorComponent = GetId();
|
|
}
|
|
|
|
void EditorDebugDrawSphereComponent::Activate()
|
|
{
|
|
if (m_settings.m_visibleInEditor)
|
|
{
|
|
DebugDrawInternalRequestBus::Broadcast(&DebugDrawInternalRequestBus::Events::RegisterDebugDrawComponent, this);
|
|
}
|
|
}
|
|
|
|
void EditorDebugDrawSphereComponent::Deactivate()
|
|
{
|
|
DebugDrawInternalRequestBus::Broadcast(&DebugDrawInternalRequestBus::Events::UnregisterDebugDrawComponent, this);
|
|
}
|
|
|
|
void EditorDebugDrawSphereComponent::OnPropertyUpdate()
|
|
{
|
|
// Property updated, we need to update the system component (which handles drawing the components) with our new info
|
|
DebugDrawInternalRequestBus::Broadcast(&DebugDrawInternalRequestBus::Events::UnregisterDebugDrawComponent, this);
|
|
|
|
if (m_settings.m_visibleInEditor)
|
|
{
|
|
DebugDrawInternalRequestBus::Broadcast(&DebugDrawInternalRequestBus::Events::RegisterDebugDrawComponent, this);
|
|
}
|
|
}
|
|
} // namespace DebugDraw
|