Files
o3de/Code/Framework/AzFramework/AzFramework/Visibility/EntityVisibilityQuery.h
T
Steve Pham 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213)
* Updated all copyright headers to split the longer original copyright line into 2 shorter lines

Signed-off-by: Steve Pham <spham@amazon.com>
2021-07-16 15:25:48 -07:00

56 lines
1.9 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/Component/EntityId.h>
#include <AzCore/std/containers/vector.h>
#include <AzCore/std/optional.h>
#include <AzFramework/Visibility/VisibilityDebug.h>
#include <AzFramework/Viewport/CameraState.h>
namespace AzFramework
{
//! Utility class to encapsulate entity visibility queries against the view frustum.
class EntityVisibilityQuery
{
public:
EntityVisibilityQuery() = default;
EntityVisibilityQuery(const EntityVisibilityQuery&) = default;
EntityVisibilityQuery& operator=(const EntityVisibilityQuery&) = default;
EntityVisibilityQuery(EntityVisibilityQuery&&) = default;
EntityVisibilityQuery& operator=(EntityVisibilityQuery&&) = default;
~EntityVisibilityQuery() = default;
void UpdateVisibility(const AzFramework::CameraState& cameraState);
void DisplayVisibility(AzFramework::DebugDisplayRequests& debugDisplay);
using EntityIds = AZStd::vector<AZ::EntityId>;
using EntityIdIterator = EntityIds::iterator;
using ConstEntityIdIterator = EntityIds::const_iterator;
ConstEntityIdIterator Begin() const;
ConstEntityIdIterator End() const;
private:
EntityIds m_visibleEntityIds;
AZStd::optional<AzFramework::CameraState> m_lastCameraState;
AzFramework::OctreeDebug m_octreeDebug;
};
inline EntityVisibilityQuery::ConstEntityIdIterator EntityVisibilityQuery::Begin() const
{
return m_visibleEntityIds.cbegin();
}
inline EntityVisibilityQuery::ConstEntityIdIterator EntityVisibilityQuery::End() const
{
return m_visibleEntityIds.cend();
}
} // namespace AzFramework