Files
o3de/Code/Framework/AzFramework/AzFramework/Physics/PhysicsSystem.cpp
T
greerdv 01aa765de2 merge from development
Signed-off-by: greerdv <greerdv@amazon.com>
2021-07-17 16:58:18 +01:00

74 lines
3.2 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <AzFramework/Physics/PhysicsSystem.h>
namespace AzPhysics
{
void SystemInterface::Reflect(AZ::ReflectContext* context)
{
if (auto* behaviorContext = azrtti_cast<AZ::BehaviorContext*>(context))
{
const auto getOnPresimulateEvent = []()->SystemEvents::OnPresimulateEvent*
{
if (auto* physicsSystem = AZ::Interface<SystemInterface>::Get())
{
return &physicsSystem->m_preSimulateEvent;
}
return nullptr;
};
const AZ::BehaviorAzEventDescription presimulateEventDescription =
{
"Presimulate event",
{"Tick time"} // Parameters
};
const auto getOnPostsimulateEvent = []() -> SystemEvents::OnPostsimulateEvent*
{
if (auto* physicsSystem = AZ::Interface<SystemInterface>::Get())
{
return &physicsSystem->m_postSimulateEvent;
}
return nullptr;
};
const AZ::BehaviorAzEventDescription postsimulateEventDescription =
{
"Postsimulate event",
{"Tick time"} // Parameters
};
behaviorContext->Class<SystemInterface>("PhysicsSystemInterface")
->Attribute(AZ::Script::Attributes::Scope, AZ::Script::Attributes::ScopeFlags::Common)
->Attribute(AZ::Script::Attributes::Module, "physics")
->Attribute(AZ::Script::Attributes::Category, "PhysX")
->Method("GetOnPresimulateEvent", getOnPresimulateEvent)
->Attribute(AZ::Script::Attributes::AzEventDescription, presimulateEventDescription)
->Method("GetOnPostsimulateEvent", getOnPostsimulateEvent)
->Attribute(AZ::Script::Attributes::AzEventDescription, postsimulateEventDescription)
->Method("GetSceneHandle", &SystemInterface::GetSceneHandle)
->Attribute(AZ::Script::Attributes::ExcludeFrom, AZ::Script::Attributes::ExcludeFlags::All)
->Method("GetScene", &SystemInterface::GetScene)
->Attribute(AZ::Script::Attributes::ExcludeFrom, AZ::Script::Attributes::ExcludeFlags::All)
;
behaviorContext->Method(
"GetPhysicsSystem",
[]()
{
return AZ::Interface<AzPhysics::SystemInterface>::Get();
});
behaviorContext
->Constant("DefaultPhysicsSceneName", BehaviorConstant(DefaultPhysicsSceneName))
->Constant("DefaultPhysicsSceneId", BehaviorConstant(DefaultPhysicsSceneId))
->Constant("EditorPhysicsSceneName", BehaviorConstant(EditorPhysicsSceneName))
->Constant("EditorPhysicsSceneId", BehaviorConstant(EditorPhysicsSceneId));
}
}
} // namespace AzPhysics