Files
o3de/Code/Framework/AzNetworking/AzNetworking/Serialization/DeltaSerializer.inl
T
Steve Pham 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213)
* Updated all copyright headers to split the longer original copyright line into 2 shorter lines

Signed-off-by: Steve Pham <spham@amazon.com>
2021-07-16 15:25:48 -07:00

42 lines
1.0 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
namespace AzNetworking
{
template <typename TYPE>
bool DeltaSerializerCreate::CreateDelta(TYPE& base, TYPE& current)
{
// Gather value records from the base object
m_gatheringRecords = true;
if (!base.Serialize(*this))
{
return false;
}
m_objectCounter = 0;
// Compile deltas from the new object
m_gatheringRecords = false;
if (!current.Serialize(*this))
{
return false;
}
// Update the delta buffer size based on how much data was serialized
m_delta.SetBufferSize(m_dataSerializer.GetSize());
return true;
}
template <typename TYPE>
bool DeltaSerializerApply::ApplyDelta(TYPE& output)
{
return output.Serialize(*this);
}
}