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I made MaterialAsset::Finalize private so I could add some parameters specifically for MaterialAssetCreator to use. Now MaterialAssetCreator::Begin has an option to finalize the material or not. Moved MaterialAssetCreatorCommon::ValidateDataType to MaterialPropertyDescriptor as "ValidateMaterialPropertyDataType" so that MaterialAsset::Finalize could use it too Signed-off-by: santorac <55155825+santorac@users.noreply.github.com> |
4 years ago | |
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| .. | ||
| MaterialBuilder.cpp | 4 years ago | |
| MaterialBuilder.h | 4 years ago | |