You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
66 lines
2.0 KiB
C++
66 lines
2.0 KiB
C++
/*
|
|
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
|
* its licensors.
|
|
*
|
|
* For complete copyright and license terms please see the LICENSE at the root of this
|
|
* distribution (the "License"). All use of this software is governed by the License,
|
|
* or, if provided, by the license below or the license accompanying this file. Do not
|
|
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
*
|
|
*/
|
|
|
|
#include <Source/Multiplayer_precompiled.h>
|
|
#include <Source/MultiplayerToolsModule.h>
|
|
#include "Pipeline/NetworkPrefabProcessor.h"
|
|
#include "AzCore/Serialization/Json/RegistrationContext.h"
|
|
#include "Prefab/Instance/InstanceSerializer.h"
|
|
|
|
namespace Multiplayer
|
|
{
|
|
//! Multiplayer system component wraps the bridging logic between the game and transport layer.
|
|
class MultiplayerToolsSystemComponent final
|
|
: public AZ::Component
|
|
{
|
|
public:
|
|
AZ_COMPONENT(MultiplayerToolsSystemComponent, "{65AF5342-0ECE-423B-B646-AF55A122F72B}");
|
|
|
|
static void Reflect(AZ::ReflectContext* context)
|
|
{
|
|
NetworkPrefabProcessor::Reflect(context);
|
|
}
|
|
|
|
MultiplayerToolsSystemComponent() = default;
|
|
~MultiplayerToolsSystemComponent() override = default;
|
|
|
|
/// AZ::Component overrides.
|
|
void Activate() override
|
|
{
|
|
|
|
}
|
|
|
|
void Deactivate() override
|
|
{
|
|
|
|
}
|
|
};
|
|
|
|
MultiplayerToolsModule::MultiplayerToolsModule()
|
|
: AZ::Module()
|
|
{
|
|
m_descriptors.insert(m_descriptors.end(), {
|
|
MultiplayerToolsSystemComponent::CreateDescriptor(),
|
|
});
|
|
}
|
|
|
|
AZ::ComponentTypeList MultiplayerToolsModule::GetRequiredSystemComponents() const
|
|
{
|
|
return AZ::ComponentTypeList
|
|
{
|
|
azrtti_typeid<MultiplayerToolsSystemComponent>(),
|
|
};
|
|
}
|
|
} // namespace Multiplayer
|
|
|
|
AZ_DECLARE_MODULE_CLASS(Gem_Multiplayer2_Tools, Multiplayer::MultiplayerToolsModule);
|