Files
o3de/Code/Tools/AssetBundler/source/models/AssetListFileTableModel.cpp
T
Zaladane a5d4eb5d44 Asset Bundler GUI (#427)
The AssetBundler is a new ToolsApplication that allows users to work through the entire Asset Bundling process without ever touching a command line.

* Integrating github/AssetBundler through commit 1d65018

* Asset Bundler bug fixes: platform initialization and GUI styling (#5)

* fixed enabled platform initialization

* fixed the cached engine root. This fixed some of my Seeds tab data issues. The default Engine Seed List appeared, and was able to display the contents on screen.

* updated my notes of active bugs

* changed some casing in various include lines to hopefully fix my linux build

* another include fix for linux

* AssetBundler GUI is now compiling on Mac

* removed some things off of my todo list because the mac build fix actually fixed the visuals! everything's the right color again

* removed the word Lumberyard from the bundler

* Asset bundler bug fixes - Bundles, Gems, and Tests (#9)

* Fixed the Bundle loading and generation problem. Turned out to be a FileWatcher issue.

* turns out gem loading wasn't broken, there were just no existing SeedListFiles for any of the gems loaded by the AutomatedTesting project. I added a default SeedListFile for the PrimitiveAssets Gem.

* fixed some failing AssetBundler Gem tests

* Misunderstood the need to have default seed lists for asset-only gems. removing the previously created seed list file

* Asset bundler bug fixes: Seeds Tab display issues and _dependencies.xml loading (#10)

* Fixed the Project Source column in the Seeds tab

* The AssetBundler will no longer attempt to copy a template version of the ProjectName_dependencies.xml file into your active project. However, it will throw an error if you do not have one. A follow-up ticket has been cut to address this issue.

* updated the AssetBundler icon. This one matches the current style guides

* PR feedback: pass a const ref instead of a value

* PR feedback: safer conversion from a string_view to a QString

Co-authored-by: alexpete <alexpete@amazon.com>
2021-04-30 15:42:10 -07:00

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8.3 KiB
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/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#include <source/models/AssetListFileTableModel.h>
#include <source/models/AssetListTableModel.h>
#include <source/utils/utils.h>
#include <AzCore/Outcome/Outcome.h>
#include <AzFramework/IO/LocalFileIO.h>
#include <AzFramework/Platform/PlatformDefaults.h>
#include <AzFramework/StringFunc/StringFunc.h>
#include <AzToolsFramework/Asset/AssetBundler.h>
#include <QFileInfo>
#include <QFont>
namespace AssetBundler
{
//////////////////////////////////////////////////////////////////////////////////////////////////
// AssetListFileInfo
//////////////////////////////////////////////////////////////////////////////////////////////////
AssetListFileInfo::AssetListFileInfo(const AZStd::string& absolutePath, const QString& fileName, const AZStd::string& platform)
: m_absolutePath(absolutePath)
, m_fileName(fileName)
, m_platform(QString(platform.c_str()))
{
AzFramework::StringFunc::Path::Normalize(m_absolutePath);
// Modification time will either give us the time the file was last overwritten
// (or the time it was created if it has never been overwritten)
QFileInfo fileInfo(m_absolutePath.c_str());
m_fileCreationTime = fileInfo.fileTime(QFileDevice::FileModificationTime);
// Load the contents of the asset list file into memory
m_assetListModel.reset(new AssetListTableModel(nullptr, absolutePath, platform));
}
//////////////////////////////////////////////////////////////////////////////////////////////////
// AssetListFileTableModel
//////////////////////////////////////////////////////////////////////////////////////////////////
AssetListFileTableModel::AssetListFileTableModel()
: AssetBundlerAbstractFileTableModel()
{
}
QSharedPointer<AssetListTableModel> AssetListFileTableModel::GetAssetListFileContents(const QModelIndex& index)
{
auto assetListFileInfoOutcome = GetAssetFileInfo(index);
if (!assetListFileInfoOutcome.IsSuccess())
{
return QSharedPointer<AssetListTableModel>();
}
return assetListFileInfoOutcome.GetValue()->m_assetListModel;
}
bool AssetListFileTableModel::DeleteFile(const QModelIndex& index)
{
auto assetFileInfoOutcome = GetAssetFileInfo(index);
if (!assetFileInfoOutcome.IsSuccess())
{
return false;
}
AZStd::string key = AssetBundler::GenerateKeyFromAbsolutePath(assetFileInfoOutcome.GetValue()->m_absolutePath);
if (m_assetListFileInfoMap.find(key) == m_assetListFileInfoMap.end())
{
return false;
}
AssetListFileInfoPtr assetFileInfo = m_assetListFileInfoMap[key];
// Remove file from disk
const char* absolutePath = assetFileInfo->m_absolutePath.c_str();
if (AZ::IO::FileIOBase::GetInstance()->Exists(absolutePath))
{
if (AZ::IO::FileIOBase::GetInstance()->IsReadOnly(absolutePath))
{
return false;
}
auto deleteResult = AZ::IO::FileIOBase::GetInstance()->Remove(absolutePath);
if (!deleteResult)
{
return false;
}
}
// Remove file from model
m_assetListFileInfoMap.erase(key);
RemoveFileKey(index);
return true;
}
void AssetListFileTableModel::LoadFile(const AZStd::string& absoluteFilePath, const AZStd::string& /*projectName*/, bool /*isDefaultFile*/)
{
AZStd::string fullFileName;
AzFramework::StringFunc::Path::GetFullFileName(absoluteFilePath.c_str(), fullFileName);
// Get the file name without the platform for display purposes
AZStd::string baseFileName;
AZStd::string platformIdentifier;
AzToolsFramework::SplitFilename(fullFileName, baseFileName, platformIdentifier);
// Read the AssetListFile into memory and store it
AZStd::string key = AssetBundler::GenerateKeyFromAbsolutePath(absoluteFilePath);
m_assetListFileInfoMap[key].reset(new AssetListFileInfo(absoluteFilePath, QString(baseFileName.c_str()), platformIdentifier));
AddFileKey(key);
}
bool AssetListFileTableModel::WriteToDisk(const AZStd::string& /*key*/)
{
return true;
}
AZStd::string AssetListFileTableModel::GetFileAbsolutePath(const QModelIndex& index) const
{
auto assetFileInfoOutcome = GetAssetFileInfo(index);
if (!assetFileInfoOutcome.IsSuccess())
{
// Error has already been thrown
return AZStd::string();
}
return assetFileInfoOutcome.GetValue()->m_absolutePath;
}
int AssetListFileTableModel::GetFileNameColumnIndex() const
{
return Column::ColumnFileName;
}
int AssetListFileTableModel::GetTimeStampColumnIndex() const
{
return Column::ColumnFileCreationTime;
}
int AssetListFileTableModel::columnCount(const QModelIndex& parent) const
{
return parent.isValid() ? 0 : Column::Max;
}
QVariant AssetListFileTableModel::headerData(int section, Qt::Orientation orientation, int role) const
{
if (role == Qt::DisplayRole && orientation == Qt::Horizontal)
{
switch (section)
{
case Column::ColumnFileName:
return QString(tr("Asset List File"));
case Column::ColumnPlatform:
return QString(tr("Platform"));
case Column::ColumnFileCreationTime:
return QString(tr("Creation Time"));
default:
break;
}
}
return QVariant();
}
QVariant AssetListFileTableModel::data(const QModelIndex& index, int role) const
{
auto assetListFileInfoOutcome = GetAssetFileInfo(index);
if (!assetListFileInfoOutcome.IsSuccess())
{
return QVariant();
}
int col = index.column();
switch (role)
{
case Qt::DisplayRole:
[[fallthrough]];
case SortRole:
{
if (col == Column::ColumnFileName)
{
return assetListFileInfoOutcome.GetValue()->m_fileName;
}
else if (col == Column::ColumnPlatform)
{
return assetListFileInfoOutcome.GetValue()->m_platform;
}
else if (col == Column::ColumnFileCreationTime)
{
if (role == SortRole)
{
return assetListFileInfoOutcome.GetValue()->m_fileCreationTime;
}
else
{
return assetListFileInfoOutcome.GetValue()->m_fileCreationTime.toString(DateTimeFormat);
}
}
else
{
// Returning an empty QString will ensure the checkboxes do not have any text displayed next to them
return QString();
}
}
case Qt::FontRole:
{
if (col == Column::ColumnFileName)
{
QFont boldFont;
boldFont.setBold(true);
return boldFont;
}
}
default:
break;
}
return QVariant();
}
AZ::Outcome<AssetListFileInfoPtr, void> AssetListFileTableModel::GetAssetFileInfo(const QModelIndex& index) const
{
AZStd::string key = GetFileKey(index);
if (key.empty())
{
// Error has already been thrown
return AZ::Failure();
}
if (m_assetListFileInfoMap.find(key) != m_assetListFileInfoMap.end())
{
return AZ::Success(m_assetListFileInfoMap.at(key));
}
else
{
AZ_Error(AssetBundler::AppWindowName, false, "Cannot find Asset List File Info");
return AZ::Failure();
}
}
} // namespace AssetBundler