38261d0800
* Updated all copyright headers to split the longer original copyright line into 2 shorter lines Signed-off-by: Steve Pham <spham@amazon.com>
58 lines
1.9 KiB
C++
58 lines
1.9 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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namespace Camera
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{
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//////////////////////////////////////////////////////////////////////////
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/// Pass this as the second argument when constructing an AZ::Crc32 to force
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/// it to use the lower cased version of your string
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static const bool s_forceCrcLowerCase = true;
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//////////////////////////////////////////////////////////////////////////
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/// These are intended to be used as an index and needs to be implicitly
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/// convertible to int. See StartingPointCameraUtilities.h for examples
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enum AxisOfRotation : int
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{
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X_Axis = 0,
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Y_Axis = 1,
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Z_Axis = 2
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};
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//////////////////////////////////////////////////////////////////////////
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/// These are intended to be used as an index and needs to be implicitly
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/// convertible to int. See StartingPointCameraUtilities.h for examples
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enum VectorComponentType : int
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{
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X_Component = 0,
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Y_Component = 1,
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Z_Component = 2,
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None = 3,
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};
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//////////////////////////////////////////////////////////////////////////
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/// These are intended to be used as an index and needs to be implicitly
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/// convertible to int. See StartingPointCameraUtilities.h for examples
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enum RelativeAxisType : int
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{
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LeftRight = 0,
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ForwardBackward = 1,
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UpDown = 2,
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};
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//////////////////////////////////////////////////////////////////////////
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/// These are intended to be used as an index and needs to be implicitly
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/// convertible to int. See StartingPointCameraUtilities.h for examples
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enum EulerAngleType : int
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{
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Pitch = 0,
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Roll = 1,
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Yaw = 2,
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};
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} //namespace Camera
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