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a452da819dea5428c8bce2f55dd5f7fefc8872a0
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Gene Walters a452da819d Dont allow spawning netbound entities by default, we first need to initialize multiplayer and know our network agent type (dedicated-server/client-server/client). This will stop the editor playmode (which doesn't init multiplayer until it connects to the server) from spawning netbound entities
Signed-off-by: Gene Walters <genewalt@amazon.com>
2022-01-19 14:36:36 -08:00
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Editor
System shortcuts crash the Editor when Global Preferences are open (#6994)
2022-01-19 09:52:27 -08:00
Framework
Dont allow spawning netbound entities by default, we first need to initialize multiplayer and know our network agent type (dedicated-server/client-server/client). This will stop the editor playmode (which doesn't init multiplayer until it connects to the server) from spawning netbound entities
2022-01-19 14:36:36 -08:00
LauncherUnified
Templates restricted (#6498)
2022-01-14 10:27:20 -08:00
Legacy
Templates restricted (#6498)
2022-01-14 10:27:20 -08:00
Tools
Silence aws logging for unit test and have a new AWSNativeSDK as entry point for test env (#6865)
2022-01-19 12:11:39 -08:00
CMakeLists.txt
Shorten copyright headers by splitting into 2 lines (#2213)
2021-07-16 15:25:48 -07:00
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