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a452da819dea5428c8bce2f55dd5f7fefc8872a0
o3de
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Gene Walters
a452da819d
Dont allow spawning netbound entities by default, we first need to initialize multiplayer and know our network agent type (dedicated-server/client-server/client). This will stop the editor playmode (which doesn't init multiplayer until it connects to the server) from spawning netbound entities
...
Signed-off-by: Gene Walters <
genewalt@amazon.com
>
2022-01-19 14:36:36 -08:00
..
Editor
System shortcuts crash the Editor when Global Preferences are open (
#6994
)
2022-01-19 09:52:27 -08:00
Framework
Dont allow spawning netbound entities by default, we first need to initialize multiplayer and know our network agent type (dedicated-server/client-server/client). This will stop the editor playmode (which doesn't init multiplayer until it connects to the server) from spawning netbound entities
2022-01-19 14:36:36 -08:00
LauncherUnified
Templates restricted (
#6498
)
2022-01-14 10:27:20 -08:00
Legacy
Templates restricted (
#6498
)
2022-01-14 10:27:20 -08:00
Tools
Silence aws logging for unit test and have a new AWSNativeSDK as entry point for test env (
#6865
)
2022-01-19 12:11:39 -08:00
CMakeLists.txt
Shorten copyright headers by splitting into 2 lines (
#2213
)
2021-07-16 15:25:48 -07:00