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o3de/Gems/WhiteBox/Code/Tests/WhiteBoxSelectionTest.cpp

75 lines
2.8 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#include "WhiteBox_precompiled.h"
#include "Viewport/WhiteBoxManipulatorBounds.h"
#include "WhiteBoxTestFixtures.h"
#include <AzCore/UnitTest/TestTypes.h>
#include <AzCore/std/containers/array.h>
#include <AzCore/std/containers/vector.h>
#include <AzTest/AzTest.h>
#include <AzToolsFramework/Picking/BoundInterface.h>
#include <AzToolsFramework/UnitTest/AzToolsFrameworkTestHelpers.h>
namespace UnitTest
{
TEST_F(WhiteBoxTestFixture, SelectUnitQuadFrontFaceShouldIntersect)
{
namespace Api = WhiteBox::Api;
Api::InitializeAsUnitQuad(*m_whiteBox);
auto faceHandles = Api::MeshFaceHandles(*m_whiteBox);
WhiteBox::ManipulatorBoundPolygon polygonBounds(AzToolsFramework::Picking::RegisteredBoundId{});
polygonBounds.m_polygonBound.m_triangles = Api::FacesPositions(*m_whiteBox, faceHandles);
float distance = 0.0f;
bool intersected = polygonBounds.IntersectRay(AZ::Vector3(0, -10, 0), AZ::Vector3(0, 1, 0), distance);
ASSERT_TRUE(intersected);
}
TEST_F(WhiteBoxTestFixture, SelectUnitQuadBackFaceShouldNotIntersect)
{
namespace Api = WhiteBox::Api;
Api::InitializeAsUnitQuad(*m_whiteBox);
auto faceHandles = Api::MeshFaceHandles(*m_whiteBox);
WhiteBox::ManipulatorBoundPolygon polygonBounds(AzToolsFramework::Picking::RegisteredBoundId{});
polygonBounds.m_polygonBound.m_triangles = Api::FacesPositions(*m_whiteBox, faceHandles);
float distance = 0.0f;
bool intersected = polygonBounds.IntersectRay(AZ::Vector3(0, 10, 0), AZ::Vector3(0, -1, 0), distance);
ASSERT_FALSE(intersected);
}
TEST_F(WhiteBoxTestFixture, SelectUnitQuadOutsideShouldNotIntersect)
{
namespace Api = WhiteBox::Api;
Api::InitializeAsUnitQuad(*m_whiteBox);
auto faceHandles = Api::MeshFaceHandles(*m_whiteBox);
WhiteBox::ManipulatorBoundPolygon polygonBounds(AzToolsFramework::Picking::RegisteredBoundId{});
polygonBounds.m_polygonBound.m_triangles = Api::FacesPositions(*m_whiteBox, faceHandles);
float distance = 0.0f;
bool intersected = polygonBounds.IntersectRay(AZ::Vector3(2, -10, 0), AZ::Vector3(0, 1, 0), distance);
ASSERT_FALSE(intersected);
}
} // namespace UnitTest