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o3de/Gems/ScriptEvents/Code/Source
mbalfour 704443ac89 Fix up incorrect autoDelete use and handling.
Several UI property handlers were incorrectly using the autoDelete feature by calling UnregisterPropertyType and deleting the pointer themselves, which caused double-delete crashes on application shutdown.  PropertyManagerComponent now gracefully handles that condition but also explicitly asserts explaining how the code should be changed, and the "known offenders" have been fixed up to use autoDelete correctly.
5 years ago
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Editor Fix up incorrect autoDelete use and handling. 5 years ago
ScriptEventsGem.cpp Initial commit 5 years ago
ScriptEventsSystemComponent.cpp Integrating latest 47acbe8 5 years ago
ScriptEventsSystemComponent.h Integrating latest 47acbe8 5 years ago
precompiled.cpp Add newlines to the end of all files 5 years ago
precompiled.h Initial commit 5 years ago