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108 lines
6.7 KiB
C++
108 lines
6.7 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <SkyBox/EditorPhysicalSkyComponent.h>
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#include <AzCore/RTTI/BehaviorContext.h>
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namespace AZ
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{
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namespace Render
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{
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void EditorPhysicalSkyComponent::Reflect(AZ::ReflectContext* context)
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{
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BaseClass::Reflect(context);
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if (AZ::SerializeContext* serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
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{
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serializeContext->Class<EditorPhysicalSkyComponent, BaseClass>()
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->Version(1, ConvertToEditorRenderComponentAdapter<1>);
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if (AZ::EditContext* editContext = serializeContext->GetEditContext())
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{
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editContext->Class<EditorPhysicalSkyComponent>(
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"Physical Sky", "Physical Sky render the background of your scene with physical simulation")
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->ClassElement(AZ::Edit::ClassElements::EditorData, "")
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->Attribute(AZ::Edit::Attributes::Category, "Atom")
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->Attribute(AZ::Edit::Attributes::Icon, "Icons/Components/Component_Placeholder.svg")
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->Attribute(AZ::Edit::Attributes::ViewportIcon, "Icons/Components/Viewport/Component_Placeholder.svg")
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->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game", 0x232b318c))
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->Attribute(AZ::Edit::Attributes::AutoExpand, true)
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->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://o3de.org/docs/user-guide/components/reference/atom/physical-sky/")
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;
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editContext->Class<PhysicalSkyComponentController>(
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"PhysicalSkyComponentController", "")
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->ClassElement(AZ::Edit::ClassElements::EditorData, "")
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->Attribute(AZ::Edit::Attributes::AutoExpand, true)
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->DataElement(AZ::Edit::UIHandlers::Default, &PhysicalSkyComponentController::m_configuration, "Configuration", "")
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->Attribute(AZ::Edit::Attributes::Visibility, AZ::Edit::PropertyVisibility::ShowChildrenOnly)
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;
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editContext->Class<PhysicalSkyComponentConfig>(
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"PhysicalSkyComponentConfig", "")
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->ClassElement(AZ::Edit::ClassElements::EditorData, "")
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->DataElement(Edit::UIHandlers::ComboBox, &PhysicalSkyComponentConfig::m_intensityMode, "Intensity Mode", "Specifying the light unit")
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->EnumAttribute(PhotometricUnit::Ev100Luminance, "Ev100")
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->EnumAttribute(PhotometricUnit::Nit, "Nit")
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->DataElement(AZ::Edit::UIHandlers::Slider, &PhysicalSkyComponentConfig::m_skyIntensity, "Sky Intensity", "Brightness of the sky")
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->Attribute(AZ::Edit::Attributes::Min, &PhysicalSkyComponentConfig::GetSkyIntensityMin)
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->Attribute(AZ::Edit::Attributes::Max, &PhysicalSkyComponentConfig::GetSkyIntensityMax)
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->Attribute(Edit::Attributes::Suffix, &PhysicalSkyComponentConfig::GetIntensitySuffix)
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->DataElement(AZ::Edit::UIHandlers::Slider, &PhysicalSkyComponentConfig::m_sunIntensity, "Sun Intensity", "Brightness of the sun")
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->Attribute(AZ::Edit::Attributes::Min, &PhysicalSkyComponentConfig::GetSunIntensityMin)
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->Attribute(AZ::Edit::Attributes::Max, &PhysicalSkyComponentConfig::GetSunIntensityMax)
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->Attribute(Edit::Attributes::Suffix, &PhysicalSkyComponentConfig::GetIntensitySuffix)
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->DataElement(AZ::Edit::UIHandlers::Slider, &PhysicalSkyComponentConfig::m_sunRadiusFactor, "Sun Radius Factor", "A factor for Physical sun radius in millions of km. 1 unit is 695,508 km")
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->Attribute(AZ::Edit::Attributes::Min, 0.1f)
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->Attribute(AZ::Edit::Attributes::Max, 2.f)
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->DataElement(AZ::Edit::UIHandlers::Slider, &PhysicalSkyComponentConfig::m_turbidity, "Turbidity", "A measure of the aerosol content in the air. Default is 1.")
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->Attribute(AZ::Edit::Attributes::Min, 1)
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->Attribute(AZ::Edit::Attributes::Max, 10)
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->Attribute(AZ::Edit::Attributes::Step, 1)
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->DataElement(AZ::Edit::UIHandlers::Default, &PhysicalSkyComponentConfig::m_skyBoxFogSettings, "Fog", "Fog settings for rendering on top of physical sky")
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->Attribute(AZ::Edit::Attributes::AutoExpand, true)
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;
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}
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}
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if (auto behaviorContext = azrtti_cast<BehaviorContext*>(context))
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{
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behaviorContext->Class<EditorPhysicalSkyComponent>()
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->RequestBus("PhysicalSkyRequestBus")
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->RequestBus("SkyBoxFogRequestBus");
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behaviorContext->ConstantProperty("EditorPhysicalSkyComponentTypeId", BehaviorConstant(Uuid(EditorPhysicalSkyComponentTypeId)))
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->Attribute(AZ::Script::Attributes::Module, "render")
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->Attribute(AZ::Script::Attributes::Scope, AZ::Script::Attributes::ScopeFlags::Automation);
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}
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}
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EditorPhysicalSkyComponent::EditorPhysicalSkyComponent(const PhysicalSkyComponentConfig& config)
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: BaseClass(config)
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{
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}
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u32 EditorPhysicalSkyComponent::OnConfigurationChanged()
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{
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// If the intensity mode changes in the editor, convert the photometric value and update the intensity
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if (m_controller.m_configuration.m_intensityMode != m_controller.m_skyPhotometricValue.GetType())
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{
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m_controller.m_skyPhotometricValue.ConvertToPhotometricUnit(m_controller.m_configuration.m_intensityMode);
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m_controller.m_configuration.m_skyIntensity = m_controller.m_skyPhotometricValue.GetIntensity();
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m_controller.m_sunPhotometricValue.ConvertToPhotometricUnit(m_controller.m_configuration.m_intensityMode);
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m_controller.m_configuration.m_sunIntensity = m_controller.m_sunPhotometricValue.GetIntensity();
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}
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BaseClass::OnConfigurationChanged();
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return Edit::PropertyRefreshLevels::AttributesAndValues;
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}
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}
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}
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