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o3de/Code/Legacy/CryCommon/LyShine
amzn-sean 38a03817bb
Removal and Replacement of the CryTimer (gEnv->pTimer) (#5409)
Replaced and removed the CryTimer (gEnv->pTimer). The new TimeSystem is a merger of the current time functionality found in the engine.

* Rename TimeSystemComponent.h/.cpp to TimeSystem.h/.cpp
* Adding New TimeSystem
* remove old timer cvars
* small improvements to the time system.
 - updated parts to use the time conversion functions.
 - in AdvanceTickDeltaTimes applying t_simulationTickScale is now uses doubles instead of floats.
* Replace gEnv->pTimer / ITimer usages with TimeSystem
* Updating usages of AZ::TimeMs{ 0 } and AZ::TimeUs{ 0 } to AZ::Time::ZeroTimeMs and AZ::Time::ZeroTimeUs
* red code the CryTimer
* using TimeUs instead of TimeMs is some cases + updating usages of old cvars to new

Signed-off-by: amzn-sean <75276488+amzn-sean@users.noreply.github.com>
4 years ago
..
Animation Removal and Replacement of the CryTimer (gEnv->pTimer) (#5409) 4 years ago
Bus Legacy code cleanup - part 3 (#3903) 4 years ago
IDraw2d.h Reenable blend mode and depth state options in Draw2d (#2254) 4 years ago
ILyShine.h More string fixes 5 years ago
IRenderGraph.h Legacy cleanup (#3383) 4 years ago
ISprite.h auto-search/replace 4 years ago
UiAssetTypes.h Minimal TypeInfo header/reduce std interdependencies. (#2688) 4 years ago
UiBase.h Legacy cleanup, part 2 (#3659) 4 years ago
UiComponentTypes.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
UiEntityContext.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
UiLayoutCellBase.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
UiSerializeHelpers.h removing files that got added by rebase 5 years ago