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o3de/Code/Tools/ProjectManager/Source/Application.cpp

307 lines
12 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <Application.h>
#include <ProjectUtils.h>
#include <AzCore/IO/FileIO.h>
#include <AzCore/Utils/Utils.h>
#include <AzCore/Settings/SettingsRegistryMergeUtils.h>
#include <AzFramework/Logging/LoggingComponent.h>
#include <AzQtComponents/Utilities/HandleDpiAwareness.h>
#include <AzQtComponents/Components/StyleManager.h>
#include <AzQtComponents/Components/WindowDecorationWrapper.h>
#include <ProjectManager_Traits_Platform.h>
#include <QApplication>
#include <QDir>
#include <QMessageBox>
#include <QInputDialog>
namespace O3DE::ProjectManager
{
Application::~Application()
{
TearDown();
}
bool Application::Init(bool interactive)
{
constexpr const char* applicationName { "O3DE" };
QApplication::setOrganizationName(applicationName);
QApplication::setOrganizationDomain("o3de.org");
QCoreApplication::setApplicationName(applicationName);
QCoreApplication::setApplicationVersion("1.0");
// Use the LogComponent for non-dev logging log
RegisterComponentDescriptor(AzFramework::LogComponent::CreateDescriptor());
// set the log alias to .o3de/Logs instead of the default user/logs
AZ::IO::FixedMaxPath path = AZ::Utils::GetO3deLogsDirectory();
// DevWriteStorage is where the event log is written during development
m_settingsRegistry->Set(AZ::SettingsRegistryMergeUtils::FilePathKey_DevWriteStorage, path.LexicallyNormal().Native());
// Save event logs to .o3de/Logs/eventlogger/EventLogO3DE.azsl
m_settingsRegistry->Set(AZ::SettingsRegistryMergeUtils::BuildTargetNameKey, applicationName);
Start(AzFramework::Application::Descriptor());
QCoreApplication::setAttribute(Qt::AA_EnableHighDpiScaling);
QCoreApplication::setAttribute(Qt::AA_UseHighDpiPixmaps);
QCoreApplication::setAttribute(Qt::AA_DontCreateNativeWidgetSiblings);
QGuiApplication::setHighDpiScaleFactorRoundingPolicy(Qt::HighDpiScaleFactorRoundingPolicy::PassThrough);
AzQtComponents::Utilities::HandleDpiAwareness(AzQtComponents::Utilities::SystemDpiAware);
// Create the actual Qt Application - this needs to happen before using QMessageBox
m_app.reset(new QApplication(*GetArgC(), *GetArgV()));
if(!InitLog(applicationName))
{
AZ_Warning("ProjectManager", false, "Failed to init logging");
}
m_pythonBindings = AZStd::make_unique<PythonBindings>(GetEngineRoot());
if (!m_pythonBindings->PythonStarted())
{
if (!interactive)
{
return false;
}
int result = QMessageBox::warning(nullptr, QObject::tr("Failed to start Python"),
QObject::tr("This tool requires an O3DE engine with a Python runtime, "
"but either Python is missing or mis-configured.<br><br>Press 'OK' to "
"run the %1 script automatically, or 'Cancel' "
" if you want to manually resolve the issue by renaming your "
" python/runtime folder and running %1 yourself.")
.arg(GetPythonScriptPath),
QMessageBox::Cancel, QMessageBox::Ok);
if (result == QMessageBox::Ok)
{
auto getPythonResult = ProjectUtils::RunGetPythonScript(GetEngineRoot());
if (!getPythonResult.IsSuccess())
{
QMessageBox::critical(
nullptr, QObject::tr("Failed to run %1 script").arg(GetPythonScriptPath),
QObject::tr("The %1 script failed, was canceled, or could not be run. "
"Please rename your python/runtime folder and then run "
"<pre>%1</pre>").arg(GetPythonScriptPath));
}
else if (!m_pythonBindings->StartPython())
{
QMessageBox::critical(
nullptr, QObject::tr("Failed to start Python"),
QObject::tr("Failed to start Python after running %1")
.arg(GetPythonScriptPath));
}
}
if (!m_pythonBindings->PythonStarted())
{
return false;
}
}
m_settings = AZStd::make_unique<Settings>();
if (!RegisterEngine(interactive))
{
return false;
}
const AZ::CommandLine* commandLine = GetCommandLine();
AZ_Assert(commandLine, "Failed to get command line");
ProjectManagerScreen startScreen = ProjectManagerScreen::Projects;
if (size_t screenSwitchCount = commandLine->GetNumSwitchValues("screen"); screenSwitchCount > 0)
{
QString screenOption = commandLine->GetSwitchValue("screen", screenSwitchCount - 1).c_str();
ProjectManagerScreen screen = ProjectUtils::GetProjectManagerScreen(screenOption);
if (screen != ProjectManagerScreen::Invalid)
{
startScreen = screen;
}
}
AZ::IO::FixedMaxPath projectPath;
if (size_t projectSwitchCount = commandLine->GetNumSwitchValues("project-path"); projectSwitchCount > 0)
{
projectPath = commandLine->GetSwitchValue("project-path", projectSwitchCount - 1).c_str();
}
m_mainWindow.reset(new ProjectManagerWindow(nullptr, projectPath, startScreen));
return true;
}
bool Application::InitLog(const char* logName)
{
if (!m_entity)
{
// override the log alias to the O3de Logs directory instead of the default project user/Logs folder
AZ::IO::FixedMaxPath path = AZ::Utils::GetO3deLogsDirectory();
AZ::IO::FileIOBase* fileIO = AZ::IO::FileIOBase::GetInstance();
AZ_Assert(fileIO, "Failed to get FileIOBase instance");
fileIO->SetAlias("@log@", path.LexicallyNormal().Native().c_str());
// this entity exists because we need a home for LogComponent
// and cannot use the system entity because we need to be able to call SetLogFileBaseName
// so the log will be named O3DE.log
m_entity = aznew AZ::Entity("Application Entity");
if (m_entity)
{
AzFramework::LogComponent* logger = aznew AzFramework::LogComponent();
AZ_Assert(logger, "Failed to create LogComponent");
logger->SetLogFileBaseName(logName);
m_entity->AddComponent(logger);
m_entity->Init();
m_entity->Activate();
}
}
return m_entity != nullptr;
}
bool Application::RegisterEngine(bool interactive)
{
// get this engine's info
auto engineInfoOutcome = m_pythonBindings->GetEngineInfo();
if (!engineInfoOutcome)
{
if (interactive)
{
QMessageBox::critical(nullptr,
QObject::tr("Failed to get engine info"),
QObject::tr("A valid engine.json could not be found or loaded. "
"Please verify a valid engine.json file exists in %1")
.arg(GetEngineRoot()));
}
AZ_Error("Project Manager", false, "Failed to get engine info");
return false;
}
EngineInfo engineInfo = engineInfoOutcome.GetValue();
if (engineInfo.m_registered)
{
return true;
}
// check if an engine with this name is already registered and has a valid engine.json
auto existingEngineResult = m_pythonBindings->GetEngineInfo(engineInfo.m_name);
if (existingEngineResult)
{
if (!interactive)
{
AZ_Error("Project Manager", false, "An engine with the name %s is already registered with the path %s",
engineInfo.m_name.toUtf8().constData(), engineInfo.m_path.toUtf8().constData());
return false;
}
// get the updated engine name unless the user wants to cancel
bool okPressed = false;
const EngineInfo& otherEngineInfo = existingEngineResult.GetValue();
engineInfo.m_name = QInputDialog::getText(nullptr,
QObject::tr("Engine '%1' already registered").arg(engineInfo.m_name),
QObject::tr("An engine named '%1' is already registered.<br /><br />"
"<b>Current path</b><br />%2<br/><br />"
"<b>New path</b><br />%3<br /><br />"
"Press 'OK' to force registration, or provide a new engine name below.<br />"
"Alternatively, press `Cancel` to close the Project Manager and resolve the issue manually.")
.arg(engineInfo.m_name, otherEngineInfo.m_path, engineInfo.m_path),
QLineEdit::Normal,
engineInfo.m_name,
&okPressed);
if (!okPressed)
{
// user elected not to change the name or force registration
return false;
}
}
// always force register in case there is an engine registered in o3de_manifest.json, but
// the engine.json is missing or corrupt in which case GetEngineInfo() fails
constexpr bool forceRegistration = true;
auto registerOutcome = m_pythonBindings->SetEngineInfo(engineInfo, forceRegistration);
if (!registerOutcome)
{
if (interactive)
{
ProjectUtils::DisplayDetailedError(QObject::tr("Failed to register engine"), registerOutcome);
}
AZ_Error("Project Manager", false, "Failed to register engine %s : %s",
engineInfo.m_path.toUtf8().constData(), registerOutcome.GetError().first.c_str());
return false;
}
return true;
}
void Application::TearDown()
{
if (m_entity)
{
m_entity->Deactivate();
delete m_entity;
m_entity = nullptr;
}
m_pythonBindings.reset();
m_mainWindow.reset();
m_app.reset();
}
bool Application::Run()
{
// Set up the Style Manager
AzQtComponents::StyleManager styleManager(qApp);
styleManager.initialize(qApp, GetEngineRoot());
// setup stylesheets and hot reloading
AZ::IO::FixedMaxPath engineRoot(GetEngineRoot());
QDir rootDir(engineRoot.c_str());
const auto pathOnDisk = rootDir.absoluteFilePath("Code/Tools/ProjectManager/Resources");
const auto qrcPath = QStringLiteral(":/ProjectManager/style");
AzQtComponents::StyleManager::addSearchPaths("style", pathOnDisk, qrcPath, engineRoot);
// set stylesheet after creating the main window or their styles won't get updated
AzQtComponents::StyleManager::setStyleSheet(m_mainWindow.data(), QStringLiteral("style:ProjectManager.qss"));
// the decoration wrapper is intended to remember window positioning and sizing
#if AZ_TRAIT_PROJECT_MANAGER_CUSTOM_TITLEBAR
auto wrapper = new AzQtComponents::WindowDecorationWrapper();
#else
auto wrapper = new AzQtComponents::WindowDecorationWrapper(AzQtComponents::WindowDecorationWrapper::OptionDisabled);
#endif
wrapper->setGuest(m_mainWindow.data());
// show the main window here to apply the stylesheet before restoring geometry or we
// can end up with empty white space at the bottom of the window until the frame is resized again
m_mainWindow->show();
wrapper->enableSaveRestoreGeometry("O3DE", "ProjectManager", "mainWindowGeometry");
wrapper->showFromSettings();
qApp->setQuitOnLastWindowClosed(true);
// Run the application
return qApp->exec();
}
}