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o3de/Code/Legacy/CrySystem/XML/SerializeXMLWriter.h

138 lines
4.7 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#ifndef CRYINCLUDE_CRYSYSTEM_XML_SERIALIZEXMLWRITER_H
#define CRYINCLUDE_CRYSYSTEM_XML_SERIALIZEXMLWRITER_H
#pragma once
#include <ISystem.h>
#include <IXml.h>
#include "SimpleSerialize.h"
class CSerializeXMLWriterImpl
: public CSimpleSerializeImpl<false, ESerializationTarget::eST_SaveGame>
{
public:
CSerializeXMLWriterImpl(const XmlNodeRef& nodeRef);
~CSerializeXMLWriterImpl();
template <class T_Value>
bool Value(const char* name, T_Value& value)
{
AddValue(name, value);
return true;
}
bool Value(const char* name, CTimeValue value);
void BeginGroup(const char* szName);
bool BeginOptionalGroup(const char* szName, bool condition);
void EndGroup();
private:
//////////////////////////////////////////////////////////////////////////
// Vars.
//////////////////////////////////////////////////////////////////////////
CTimeValue m_curTime;
std::vector<XmlNodeRef> m_nodeStack;
std::vector<const char*> m_luaSaveStack;
//////////////////////////////////////////////////////////////////////////
ILINE const XmlNodeRef& CurNode()
{
assert(!m_nodeStack.empty());
if (m_nodeStack.empty())
{
static XmlNodeRef temp = GetISystem()->CreateXmlNode("Error");
return temp;
}
return m_nodeStack.back();
}
XmlNodeRef CreateNodeNamed(const char* name);
template <class T>
void AddValue(const char* name, const T& value)
{
if (strchr(name, ' ') != 0)
{
assert(0 && "Spaces in Value name not supported");
CryWarning(VALIDATOR_MODULE_SYSTEM, VALIDATOR_WARNING, "!Spaces in Value name not supported: %s in Group %s", name, GetStackInfo().c_str());
return;
}
if (GetISystem()->IsDevMode() && CurNode())
{
// Check if this attribute already added.
if (CurNode()->haveAttr(name))
{
assert(0);
CryWarning(VALIDATOR_MODULE_SYSTEM, VALIDATOR_WARNING, "!Duplicate tag Value( \"%s\" ) in Group %s", name, GetStackInfo().c_str());
}
}
if (!IsDefaultValue(value))
{
CurNode()->setAttr(name, value);
}
}
void AddValue(const char* name, const SSerializeString& value)
{
AddValue(name, value.c_str());
}
template <class T>
void AddTypedValue(const char* name, const T& value, const char* type)
{
if (!IsDefaultValue(value))
{
XmlNodeRef newNode = CreateNodeNamed(name);
newNode->setAttr("v", value);
newNode->setAttr("t", type);
}
}
// Used for printing currebnt stack info for warnings.
AZStd::string GetStackInfo() const;
AZStd::string GetLuaStackInfo() const;
//////////////////////////////////////////////////////////////////////////
// Check For Defaults.
//////////////////////////////////////////////////////////////////////////
bool IsDefaultValue(bool v) const { return v == false; };
bool IsDefaultValue(float v) const { return v == 0; };
bool IsDefaultValue(double v) const { return v == 0; };
bool IsDefaultValue(int8 v) const { return v == 0; };
bool IsDefaultValue(uint8 v) const { return v == 0; };
bool IsDefaultValue(int16 v) const { return v == 0; };
bool IsDefaultValue(uint16 v) const { return v == 0; };
bool IsDefaultValue(int32 v) const { return v == 0; };
bool IsDefaultValue(uint32 v) const { return v == 0; };
bool IsDefaultValue(int64 v) const { return v == 0; };
bool IsDefaultValue(uint64 v) const { return v == 0; };
bool IsDefaultValue(const Vec2& v) const { return v.x == 0 && v.y == 0; };
bool IsDefaultValue(const Vec3& v) const { return v.x == 0 && v.y == 0 && v.z == 0; };
bool IsDefaultValue(const Ang3& v) const { return v.x == 0 && v.y == 0 && v.z == 0; };
bool IsDefaultValue(const Quat& v) const { return v.w == 1.0f && v.v.x == 0 && v.v.y == 0 && v.v.z == 0; };
bool IsDefaultValue(const CTimeValue& v) const { return v.GetValue() == 0; };
bool IsDefaultValue(const char* str) const { return !str || !*str; };
bool IsDefaultValue(const AZStd::string& str) const { return str.empty(); };
bool IsDefaultValue(const SSerializeString& str) const { return str.empty(); };
//////////////////////////////////////////////////////////////////////////
/*
template <class T>
bool IsDefaultValue( const T& v ) const { return false; };
*/
};
#endif // CRYINCLUDE_CRYSYSTEM_XML_SERIALIZEXMLWRITER_H