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o3de/Code/Framework/AzCore/Tests/SerializeContextFixture.h

103 lines
3.5 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/UnitTest/TestTypes.h>
#include <AzCore/Memory/PoolAllocator.h>
#include <AzCore/Serialization/SerializeContext.h>
namespace UnitTest
{
// This fixture provides a functional serialize context and allocators.
class SerializeContextFixture : public AllocatorsFixture
{
protected:
void SetUp() override
{
AllocatorsFixture::SetUp();
AZ::AllocatorInstance<AZ::PoolAllocator>::Create();
AZ::AllocatorInstance<AZ::ThreadPoolAllocator>::Create();
m_serializeContext = aznew AZ::SerializeContext(true, true);
}
void TearDown() override
{
delete m_serializeContext;
m_serializeContext = nullptr;
AZ::AllocatorInstance<AZ::PoolAllocator>::Destroy();
AZ::AllocatorInstance<AZ::ThreadPoolAllocator>::Destroy();
AllocatorsFixture::TearDown();
}
protected:
AZ::SerializeContext* m_serializeContext = nullptr;
};
/*
* Scoped RAII class automatically invokes the supplied reflection functions and reflects them to the supplied SerializeContext
* On Destruction the serialize context is set to remove reflection and the reflection functions are invoked to to unreflect
* them from the SerializeContext
*/
class ScopedSerializeContextReflector
{
public:
using ReflectCallable = AZStd::function<void(AZ::SerializeContext*)>;
ScopedSerializeContextReflector(AZ::SerializeContext& serializeContext, std::initializer_list<ReflectCallable> reflectFunctions)
: m_serializeContext(serializeContext)
, m_reflectFunctions(reflectFunctions)
{
bool isCurrentlyRemovingReflection = m_serializeContext.IsRemovingReflection();
if (isCurrentlyRemovingReflection)
{
m_serializeContext.DisableRemoveReflection();
}
for (ReflectCallable& reflectFunction : m_reflectFunctions)
{
if (reflectFunction)
{
reflectFunction(&m_serializeContext);
}
}
if (isCurrentlyRemovingReflection)
{
m_serializeContext.EnableRemoveReflection();
}
}
~ScopedSerializeContextReflector()
{
// Unreflects reflected functions in reverse order
bool isCurrentlyRemovingReflection = m_serializeContext.IsRemovingReflection();
if (!isCurrentlyRemovingReflection)
{
m_serializeContext.EnableRemoveReflection();
}
for (auto reflectFunctionIter = m_reflectFunctions.rbegin(); reflectFunctionIter != m_reflectFunctions.rend(); ++reflectFunctionIter)
{
ReflectCallable& reflectFunction = *reflectFunctionIter;
if (reflectFunction)
{
reflectFunction(&m_serializeContext);
}
}
if (!isCurrentlyRemovingReflection)
{
m_serializeContext.DisableRemoveReflection();
}
}
private:
AZ::SerializeContext& m_serializeContext;
AZStd::vector<ReflectCallable> m_reflectFunctions;
};
}