You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
o3de/Code/Framework/AzCore/Tests/Module.cpp

438 lines
17 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <AzCore/Component/ComponentApplication.h>
#include <AzCore/Module/Module.h>
#include <AzCore/PlatformIncl.h>
#include <AzCore/Module/ModuleManagerBus.h>
#include <AzCore/Memory/AllocationRecords.h>
#include <AzCore/UnitTest/TestTypes.h>
#include "ModuleTestBus.h"
#if !AZ_UNIT_TEST_SKIP_DLL_TEST
#if AZ_TRAIT_TEST_SUPPORT_DLOPEN
#include <dlfcn.h>
#endif
using namespace AZ;
using ::testing::Return;
using ::testing::StrEq;
using ::testing::Matcher;
using ::testing::_;
namespace UnitTest
{
static const AZ::Uuid AZCoreTestsDLLModuleId{ "{99C6BF95-847F-4EEE-BB60-9B26D02FF577}" };
class SystemComponentRequests
: public AZ::EBusTraits
{
public:
virtual bool IsConnected() = 0;
};
using SystemComponentRequestBus = AZ::EBus<SystemComponentRequests>;
class SystemComponentFromModule
: public AZ::Component
, protected SystemComponentRequestBus::Handler
{
public:
AZ_COMPONENT(SystemComponentFromModule, "{7CDDF71F-4D9E-41B0-8F82-4FFA86513809}")
void Activate() override
{
SystemComponentRequestBus::Handler::BusConnect();
}
void Deactivate() override
{
SystemComponentRequestBus::Handler::BusDisconnect();
}
static void Reflect(AZ::ReflectContext* reflectContext)
{
if (auto serializeContext = azrtti_cast<AZ::SerializeContext*>(reflectContext))
{
serializeContext->Class<SystemComponentFromModule, AZ::Component>()
;
}
}
protected:
bool IsConnected() override
{
return true;
}
};
class StaticModule
: public Module
, public ModuleTestRequestBus::Handler
{
public:
static bool s_loaded;
static bool s_reflected;
StaticModule()
{
s_loaded = true;
ModuleTestRequestBus::Handler::BusConnect();
m_descriptors.insert(m_descriptors.end(), {
SystemComponentFromModule::CreateDescriptor(),
});
}
~StaticModule() override
{
ModuleTestRequestBus::Handler::BusDisconnect();
s_loaded = false;
}
//void Reflect(ReflectContext*) override
//{
// s_reflected = true;
//}
AZ::ComponentTypeList GetRequiredSystemComponents() const override
{
return AZ::ComponentTypeList{
azrtti_typeid<SystemComponentFromModule>(),
};
}
const char* GetModuleName() override
{
return "StaticModule";
}
};
bool StaticModule::s_loaded = false;
bool StaticModule::s_reflected = false;
void AZCreateStaticModules(AZStd::vector<AZ::Module*>& modulesOut)
{
modulesOut.push_back(new UnitTest::StaticModule());
}
#if AZ_TRAIT_DISABLE_FAILED_MODULE_TESTS
TEST(ModuleManager, DISABLED_Test)
#else
TEST(ModuleManager, Test)
#endif // AZ_TRAIT_DISABLE_FAILED_MODULE_TESTS
{
{
ComponentApplication app;
// Create application descriptor
ComponentApplication::Descriptor appDesc;
appDesc.m_memoryBlocksByteSize = 10 * 1024 * 1024;
appDesc.m_recordingMode = Debug::AllocationRecords::RECORD_FULL;
// AZCoreTestDLL will load as a dynamic module
appDesc.m_modules.push_back();
DynamicModuleDescriptor& dynamicModuleDescriptor = appDesc.m_modules.back();
dynamicModuleDescriptor.m_dynamicLibraryPath = "AzCoreTestDLL";
// StaticModule will load via AZCreateStaticModule(...)
// Start up application
ComponentApplication::StartupParameters startupParams;
startupParams.m_createStaticModulesCallback = AZCreateStaticModules;
Entity* systemEntity = app.Create(appDesc, startupParams);
EXPECT_NE(nullptr, systemEntity);
systemEntity->Init();
systemEntity->Activate();
// Check that StaticModule was loaded and reflected
EXPECT_TRUE(StaticModule::s_loaded);
// AZ_TEST_ASSERT(StaticModule::s_reflected);
{ // Query both modules via the ModuleTestRequestBus
EBusAggregateResults<const char*> moduleNames;
EBUS_EVENT_RESULT(moduleNames, ModuleTestRequestBus, GetModuleName);
EXPECT_TRUE(moduleNames.values.size() == 2);
bool foundStaticModule = false;
bool foundDynamicModule = false;
for (const char* moduleName : moduleNames.values)
{
if (strcmp(moduleName, "DllModule") == 0)
{
foundDynamicModule = true;
}
if (strcmp(moduleName, "StaticModule") == 0)
{
foundStaticModule = true;
}
}
EXPECT_TRUE(foundDynamicModule);
EXPECT_TRUE(foundStaticModule);
}
// Check that system component from module was added
bool isComponentAround = false;
SystemComponentRequestBus::BroadcastResult(isComponentAround, &SystemComponentRequestBus::Events::IsConnected);
EXPECT_TRUE(isComponentAround);
{
// Find the dynamic module
const ModuleData* systemLoadedModule = nullptr;
ModuleManagerRequestBus::Broadcast(&ModuleManagerRequestBus::Events::EnumerateModules, [&systemLoadedModule](const ModuleData& moduleData) {
if (azrtti_typeid(moduleData.GetModule()) == AZCoreTestsDLLModuleId)
{
systemLoadedModule = &moduleData;
return false;
}
else
{
return true;
}
});
ASSERT_NE(nullptr, systemLoadedModule);
ModuleManagerRequests::LoadModuleOutcome loadResult = AZ::Failure(AZStd::string("Failed to connect to ModuleManagerRequestBus"));
// Load the module
ModuleManagerRequestBus::BroadcastResult(loadResult, &ModuleManagerRequestBus::Events::LoadDynamicModule, "AzCoreTestDLL", ModuleInitializationSteps::ActivateEntity, true);
ASSERT_TRUE(loadResult.IsSuccess());
// Capture the handle
AZStd::shared_ptr<ModuleData> moduleHandle = AZStd::move(loadResult.GetValue());
// Validate that the pointer is the same as the one the system loaded
EXPECT_EQ(systemLoadedModule, moduleHandle.get());
// Load the module again
ModuleManagerRequestBus::BroadcastResult(loadResult, &ModuleManagerRequestBus::Events::LoadDynamicModule, "AzCoreTestDLL", ModuleInitializationSteps::ActivateEntity, true);
ASSERT_TRUE(loadResult.IsSuccess());
// Validate that the pointers from the load calls are the same
EXPECT_EQ(moduleHandle.get(), loadResult.GetValue().get());
}
// shut down application (deletes Modules, unloads DLLs)
app.Destroy();
}
EXPECT_FALSE(StaticModule::s_loaded);
bool isComponentAround = false;
SystemComponentRequestBus::BroadcastResult(isComponentAround, &SystemComponentRequestBus::Events::IsConnected);
EXPECT_FALSE(isComponentAround);
}
#if AZ_TRAIT_DISABLE_FAILED_MODULE_TESTS
TEST(ModuleManager, DISABLED_SequentialLoadTest)
#else
TEST(ModuleManager, SequentialLoadTest)
#endif
{
{
ComponentApplication app;
// Start up application
ComponentApplication::Descriptor appDesc;
ComponentApplication::StartupParameters startupParams;
Entity* systemEntity = app.Create(appDesc, startupParams);
EXPECT_NE(nullptr, systemEntity);
systemEntity->Init();
systemEntity->Activate();
{
// this scope exists to clear memory before app is destroyed.
ModuleManagerRequests::LoadModuleOutcome loadResult = AZ::Failure(AZStd::string("Failed to connect to ModuleManagerRequestBus"));
// Create the module
ModuleManagerRequestBus::BroadcastResult(loadResult, &ModuleManagerRequestBus::Events::LoadDynamicModule, "AzCoreTestDLL", ModuleInitializationSteps::None, true);
ASSERT_TRUE(loadResult.IsSuccess());
// Find the dynamic module
const ModuleData* systemLoadedModule = nullptr;
ModuleManagerRequestBus::Broadcast(&ModuleManagerRequestBus::Events::EnumerateModules, [&systemLoadedModule](const ModuleData& moduleData)
{
// Because the module was loaded with ModuleInitializationSteps::None, it should be the only one that doesn't have a module class
if (!moduleData.GetModule())
{
systemLoadedModule = &moduleData;
return false;
}
else
{
return true;
}
});
// Test that the module exists, but is empty
ASSERT_NE(nullptr, systemLoadedModule);
EXPECT_EQ(nullptr, systemLoadedModule->GetDynamicModuleHandle());
EXPECT_EQ(nullptr, systemLoadedModule->GetModule());
EXPECT_EQ(nullptr, systemLoadedModule->GetEntity());
// Capture the handle
AZStd::shared_ptr<ModuleData> moduleHandle = AZStd::move(loadResult.GetValue());
// Validate that the pointer is the same as the one the system loaded
EXPECT_EQ(systemLoadedModule, moduleHandle.get());
// Load the module
ModuleManagerRequestBus::BroadcastResult(loadResult, &ModuleManagerRequestBus::Events::LoadDynamicModule, "AzCoreTestDLL", ModuleInitializationSteps::Load, true);
ASSERT_TRUE(loadResult.IsSuccess());
// Validate that the pointers from the load calls are the same
EXPECT_EQ(moduleHandle.get(), loadResult.GetValue().get());
EXPECT_NE(nullptr, systemLoadedModule->GetDynamicModuleHandle());
EXPECT_EQ(nullptr, systemLoadedModule->GetModule());
EXPECT_EQ(nullptr, systemLoadedModule->GetEntity());
// Create the module class
ModuleManagerRequestBus::BroadcastResult(loadResult, &ModuleManagerRequestBus::Events::LoadDynamicModule, "AzCoreTestDLL", ModuleInitializationSteps::CreateClass, true);
ASSERT_TRUE(loadResult.IsSuccess());
EXPECT_EQ(moduleHandle.get(), loadResult.GetValue().get());
EXPECT_NE(nullptr, systemLoadedModule->GetDynamicModuleHandle());
EXPECT_NE(nullptr, systemLoadedModule->GetModule());
EXPECT_EQ(nullptr, systemLoadedModule->GetEntity());
// Activate the system entity
ModuleManagerRequestBus::BroadcastResult(loadResult, &ModuleManagerRequestBus::Events::LoadDynamicModule, "AzCoreTestDLL", ModuleInitializationSteps::ActivateEntity, true);
ASSERT_TRUE(loadResult.IsSuccess());
EXPECT_EQ(moduleHandle.get(), loadResult.GetValue().get());
EXPECT_NE(nullptr, systemLoadedModule->GetDynamicModuleHandle());
EXPECT_NE(nullptr, systemLoadedModule->GetModule());
EXPECT_NE(nullptr, systemLoadedModule->GetEntity());
}
// shut down application (deletes Modules, unloads DLLs)
app.Destroy();
}
}
// the following tests only run on the following platforms which support module loading and unloading
// as these platforms expand we can always use traits to include the ones that can do so:
#if AZ_TRAIT_TEST_SUPPORT_MODULE_LOADING
// this class just attaches to the PrintF stream and watches for a specific message
// to appear.
class PrintFCollector : public AZ::Debug::TraceMessageBus::Handler
{
public:
PrintFCollector(const char* stringToWatchFor)
:m_stringToWatchFor(stringToWatchFor)
{
BusConnect();
}
bool OnPrintf(const char* window, const char* message) override
{
if (
((window)&&(strstr(window, m_stringToWatchFor.c_str()))) ||
((message)&&(strstr(message, m_stringToWatchFor.c_str())))
)
{
m_foundWhatWeWereWatchingFor = true;
}
return false;
}
~PrintFCollector() override
{
BusDisconnect();
}
bool m_foundWhatWeWereWatchingFor = false;
AZ::OSString m_stringToWatchFor;
};
TEST(ModuleManager, OwnerInitializesAndDeinitializesTest)
{
// in this test, we make sure that a module is always initialized even if the operating
// system previously loaded it (due to static linkage or other reason)
// and that when it is initialized in this manner, it is also deinitialized when the owner
// unloads it (even if the operating system still has a handle to it).
// note that the above test already tests repeated loads and unloads, so there is no
// need to test that here.
ComponentApplication app;
// Start up application
ComponentApplication::Descriptor appDesc;
ComponentApplication::StartupParameters startupParams;
Entity* systemEntity = app.Create(appDesc, startupParams);
ASSERT_NE(nullptr, systemEntity);
systemEntity->Init();
systemEntity->Activate();
// we open a scope here to make sure any heap allocations made by local variables during this test
// are destroyed before we try to stop the app.
{
// we will use the fact that DynamicModuleHandle resolves paths to operating system specific
// paths without actually calling Load(), and capture the final name it uses to load modules so that we
// can manually load it ourselves.
AZ::OSString finalPath;
{
auto handle = DynamicModuleHandle::Create("AzCoreTestDLL");
finalPath = handle->GetFilename();
}
// now that we know the true name of the module in a way that it could be loaded by the operating system,
// we need to actually load the module using the operating system loader so that its "already loaded" by OS.
{
#if AZ_TRAIT_TEST_SUPPORT_LOADLIBRARY
// expect the module to not currently be loaded.
EXPECT_EQ(nullptr, GetModuleHandleA(finalPath.c_str()));
HMODULE mod = ::LoadLibraryA(finalPath.c_str());
ASSERT_NE(nullptr, mod);
#elif AZ_TRAIT_TEST_SUPPORT_DLOPEN
void* pHandle = dlopen(finalPath.c_str(), RTLD_NOW);
ASSERT_NE(nullptr, pHandle);
#endif
// now that the operating system has an open handle to it, we load it using the
// AZ functions, and make sure that the AZ library correctly attaches even though
// the OS already has it open:
PrintFCollector watchForDestruction("UninitializeDynamicModule called");
PrintFCollector watchForCreation("InitializeDynamicModule called");
{
auto handle = DynamicModuleHandle::Create("AzCoreTestDLL");
handle->Load(true);
EXPECT_TRUE(watchForCreation.m_foundWhatWeWereWatchingFor); // should not destroy until we leave scope.
// steal the file path (which will be resolved with per-platform extensions like DLL or SO.
EXPECT_FALSE(watchForDestruction.m_foundWhatWeWereWatchingFor); // should not destroy until we leave scope.
PrintFCollector watchForCreationSecondTime("InitializeDynamicModule called");
auto handle2 = DynamicModuleHandle::Create("AzCoreTestDLL");
handle2->Load(true);
// this should NOT have initialized it again:
EXPECT_FALSE(watchForCreationSecondTime.m_foundWhatWeWereWatchingFor); // should not destroy until we leave scope.
}
EXPECT_TRUE(watchForDestruction.m_foundWhatWeWereWatchingFor); // we have left scope, destroy should have occurred.
// drop the operating systems attachment to the module:
#if AZ_TRAIT_TEST_SUPPORT_LOADLIBRARY
::FreeLibrary(mod);
#elif AZ_TRAIT_TEST_SUPPORT_DLOPEN
dlclose(pHandle);
#endif // platform switch statement
}
}
// shut down application (deletes Modules, unloads DLLs)
app.Destroy();
}
#endif // AZ_TRAIT_TEST_SUPPORT_MODULE_LOADING
} // namespace UnitTest
#endif // !AZ_UNIT_TEST_SKIP_DLL_TEST