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o3de/Code/Editor/Util/UndoUtil.cpp

87 lines
1.5 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "EditorDefs.h"
#include "UndoUtil.h"
#include "Include/EditorCoreAPI.h"
CUndo::CUndo(const char* description)
: m_bCancelled(false)
{
if (!IsRecording())
{
GetIEditor()->BeginUndo();
azstrncpy(m_description, scDescSize, description, scDescSize);
m_description[scDescSize - 1] = '\0';
m_bStartedRecord = true;
}
else
{
m_bStartedRecord = false;
}
};
CUndo::~CUndo()
{
if (m_bStartedRecord)
{
if (m_bCancelled)
{
GetIEditor()->CancelUndo();
}
else
{
GetIEditor()->AcceptUndo(m_description);
}
}
};
bool CUndo::IsRecording()
{
if (IEditor* editor = GetIEditor())
{
return editor->IsUndoRecording();
}
return false;
}
bool CUndo::IsSuspended()
{
if (IEditor* editor = GetIEditor())
{
return editor->IsUndoSuspended();
}
return false;
}
void CUndo::Record(IUndoObject* undo)
{
if (IEditor* editor = GetIEditor())
{
editor->RecordUndo(undo);
}
}
CUndoSuspend::CUndoSuspend()
{
if (IEditor* editor = GetIEditor())
{
editor->SuspendUndo();
}
};
CUndoSuspend::~CUndoSuspend()
{
if (IEditor* editor = GetIEditor())
{
editor->ResumeUndo();
}
};