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124 lines
4.8 KiB
Python
124 lines
4.8 KiB
Python
"""
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Copyright (c) Contributors to the Open 3D Engine Project.
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For complete copyright and license terms please see the LICENSE at the root of this distribution.
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SPDX-License-Identifier: Apache-2.0 OR MIT
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"""
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# fmt: off
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class Tests():
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pane_open = ("Script Canvas pane successfully opened", "Script Canvas pane failed to open")
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click_expand = ("Category expanded on left click", "Category failed to expand on left click")
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click_collapse = ("Category collapsed on left click", "Category failed to collapse on left click")
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dClick_expand = ("Category expanded on double click", "Category failed to expand on double click")
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dClick_collapse = ("Category collapsed on double click", "Category failed to collapse on double click")
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# fmt: on
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def NodeCategory_ExpandOnClick():
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"""
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Summary:
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Verifying the expand/collapse functionality on node categories
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Expected Behavior:
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The node category should expand when double clicked or when the drop down indicator is
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left-clicked. Once expanded, it should be collapsed via the same actions.
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Test Steps:
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1) Open Script Canvas pane
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2) Get the SC window objects
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3) Ensure all categories are collapsed for a clean state
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4) Left-Click on a node category arrow to expand it
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5) Verify it expanded
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6) Left-Click on a node category arrow to collapse it
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7) Verify it collapsed
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8) Double-Click on a node category to expand it
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9) Verify it expanded
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10) Double-Click on a node category to collapse it
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11) Verify it collapsed
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Note:
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- This test file must be called from the Open 3D Engine Editor command terminal
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- Any passed and failed tests are written to the Editor.log file.
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Parsing the file or running a log_monitor are required to observe the test results.
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:return: None
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"""
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from utils import Report
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from PySide2 import QtCore, QtWidgets, QtTest
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from PySide2.QtTest import QTest
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import pyside_utils
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import azlmbr.legacy.general as general
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def left_click_arrow(item_view, index):
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original_state = item_view.isExpanded(index)
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rect_center_y = item_view.visualRect(index).center().y()
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rect_left_x = item_view.visualRect(index).left()
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for i in range(5): # this range can be increased for safe side
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QtTest.QTest.mouseClick(
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item_view.viewport(),
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QtCore.Qt.LeftButton,
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QtCore.Qt.NoModifier,
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QtCore.QPoint(rect_left_x - i, rect_center_y),
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)
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if item_view.isExpanded(index) != original_state:
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break
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def double_click(item_view, index):
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item_index_center = item_view.visualRect(index).center()
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# Left click on the item before trying to double click, will otherwise fail to expand
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# as first click would highlight and second click would be a 'single click'
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pyside_utils.item_view_index_mouse_click(item_view, index)
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QTest.mouseDClick(item_view.viewport(), QtCore.Qt.LeftButton, QtCore.Qt.NoModifier, item_index_center)
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# 1) Open Script Canvas pane
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general.open_pane("Script Canvas")
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Report.critical_result(Tests.pane_open, general.is_pane_visible("Script Canvas"))
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# 2) Get the SC window objects
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editor_window = pyside_utils.get_editor_main_window()
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sc = editor_window.findChild(QtWidgets.QDockWidget, "Script Canvas")
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if sc.findChild(QtWidgets.QDockWidget, "NodePalette") is None:
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action = pyside_utils.find_child_by_pattern(sc, {"text": "Node Palette", "type": QtWidgets.QAction})
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action.trigger()
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node_palette = sc.findChild(QtWidgets.QDockWidget, "NodePalette")
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nodeTree = node_palette.findChild(QtWidgets.QTreeView, "treeView")
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ai_index = pyside_utils.find_child_by_pattern(nodeTree, "AI")
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# 3) Ensure all categories are collapsed for a clean state
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nodeTree.collapseAll()
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# 4) Left-Click on a node category arrow to expand it
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left_click_arrow(nodeTree, ai_index)
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# 5) Verify it expanded
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Report.result(Tests.click_expand, nodeTree.isExpanded(ai_index))
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# 6) Left-Click on a node category arrow to collapse it
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left_click_arrow(nodeTree, ai_index)
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# 7) Verify it collapsed
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Report.result(Tests.click_collapse, not nodeTree.isExpanded(ai_index))
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# 8) Double-Click on a node category to expand it
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double_click(nodeTree, ai_index)
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# 9) Verify it expanded
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Report.result(Tests.dClick_expand, nodeTree.isExpanded(ai_index))
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# 10) Double-Click on a node category to collapse it
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double_click(nodeTree, ai_index)
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# 11) Verify it collapsed
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Report.result(Tests.dClick_collapse, not nodeTree.isExpanded(ai_index))
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if __name__ == "__main__":
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import ImportPathHelper as imports
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imports.init()
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from utils import Report
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Report.start_test(NodeCategory_ExpandOnClick)
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