You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
o3de/Gems/PhysX/Code/Source/System/PhysXJob.h

37 lines
1.0 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#pragma once
#include <AzCore/Jobs/Job.h>
#include <task/PxTask.h>
namespace PhysX
{
//! Handles PhysX tasks in the Open 3D Engine job scheduler.
class PhysXJob
: public AZ::Job
{
public:
AZ_CLASS_ALLOCATOR(PhysXJob, AZ::ThreadPoolAllocator, 0);
PhysXJob(physx::PxBaseTask& pxTask, AZ::JobContext* context = nullptr);
~PhysXJob() = default;
protected:
void Process() override;
private:
physx::PxBaseTask& m_pxTask;
};
}