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o3de/Gems/PhysX/Code/Source/FixedJointComponent.h

38 lines
1.3 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#pragma once
#include <AzCore/Component/Component.h>
#include <Source/JointComponent.h>
namespace PhysX
{
class FixedJointComponent
: public JointComponent
{
public:
AZ_COMPONENT(FixedJointComponent, "{02E6C633-8F44-4CEE-AE94-DCB06DE36422}", JointComponent);
static void Reflect(AZ::ReflectContext* context);
FixedJointComponent() = default;
explicit FixedJointComponent(const GenericJointConfiguration& config);
FixedJointComponent(const GenericJointConfiguration& config,
const GenericJointLimitsConfiguration& limitConfig);
~FixedJointComponent() = default;
protected:
// JointComponent
void InitNativeJoint() override;
};
} // namespace PhysX