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o3de/Code/Framework/AzFramework/AzFramework/AzFrameworkModule.cpp

73 lines
3.1 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <AzFramework/AzFrameworkModule.h>
// Component includes
#include <AzFramework/Asset/AssetCatalogComponent.h>
#include <AzFramework/Asset/CustomAssetTypeComponent.h>
#include <AzFramework/Asset/AssetSystemComponent.h>
#include <AzFramework/Components/TransformComponent.h>
#include <AzFramework/Components/NonUniformScaleComponent.h>
#include <AzFramework/Components/AzFrameworkConfigurationSystemComponent.h>
#include <AzFramework/Entity/GameEntityContextComponent.h>
#include <AzFramework/FileTag/FileTagComponent.h>
#include <AzFramework/Input/Contexts/InputContextComponent.h>
#include <AzFramework/Input/System/InputSystemComponent.h>
#include <AzFramework/Render/GameIntersectorComponent.h>
#include <AzFramework/Scene/SceneSystemComponent.h>
#include <AzFramework/Script/ScriptComponent.h>
#include <AzFramework/Script/ScriptRemoteDebugging.h>
#include <AzFramework/Spawnable/SpawnableSystemComponent.h>
#include <AzFramework/StreamingInstall/StreamingInstall.h>
#include <AzFramework/TargetManagement/TargetManagementComponent.h>
#include <AzFramework/Visibility/OctreeSystemComponent.h>
AZ_DEFINE_BUDGET(AzFramework);
namespace AzFramework
{
AzFrameworkModule::AzFrameworkModule()
: AZ::Module()
{
m_descriptors.insert(m_descriptors.end(), {
AzFramework::AssetCatalogComponent::CreateDescriptor(),
AzFramework::CustomAssetTypeComponent::CreateDescriptor(),
AzFramework::FileTag::ExcludeFileComponent::CreateDescriptor(),
AzFramework::TransformComponent::CreateDescriptor(),
AzFramework::NonUniformScaleComponent::CreateDescriptor(),
AzFramework::GameEntityContextComponent::CreateDescriptor(),
AzFramework::RenderGeometry::GameIntersectorComponent::CreateDescriptor(),
#if !defined(_RELEASE)
AzFramework::TargetManagementComponent::CreateDescriptor(),
#endif
AzFramework::CreateScriptDebugAgentFactory(),
AzFramework::AssetSystem::AssetSystemComponent::CreateDescriptor(),
AzFramework::InputSystemComponent::CreateDescriptor(),
AzFramework::InputContextComponent::CreateDescriptor(),
#if !defined(AZCORE_EXCLUDE_LUA)
AzFramework::ScriptComponent::CreateDescriptor(),
#endif
AzFramework::SceneSystemComponent::CreateDescriptor(),
AzFramework::StreamingInstall::StreamingInstallSystemComponent::CreateDescriptor(),
AzFramework::AzFrameworkConfigurationSystemComponent::CreateDescriptor(),
AzFramework::OctreeSystemComponent::CreateDescriptor(),
AzFramework::SpawnableSystemComponent::CreateDescriptor(),
});
}
AZ::ComponentTypeList AzFrameworkModule::GetRequiredSystemComponents() const
{
return AZ::ComponentTypeList
{
azrtti_typeid<AzFramework::OctreeSystemComponent>(),
};
}
}