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o3de/Gems/Vegetation/Code/Source/VegetationEditorModule.h
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2021-03-08 14:30:57 -08:00

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/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#pragma once
#include "Vegetation_precompiled.h"
#include <VegetationModule.h>
namespace Vegetation
{
class VegetationEditorModule
: public VegetationModule
{
public:
AZ_RTTI(VegetationEditorModule, "{8BA356E4-A07D-46A4-ADE1-B17F3BA032BF}", VegetationModule);
AZ_CLASS_ALLOCATOR(VegetationEditorModule, AZ::SystemAllocator, 0);
VegetationEditorModule();
/**
* Add required SystemComponents to the SystemEntity.
*/
AZ::ComponentTypeList GetRequiredSystemComponents() const override;
};
}