40 lines
1.9 KiB
C++
40 lines
1.9 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#pragma once
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#include <Components/PositionModifierComponent.h>
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#include <Vegetation/Editor/EditorVegetationComponentBase.h>
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namespace Vegetation
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{
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class EditorPositionModifierComponent
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: public EditorVegetationComponentBase<PositionModifierComponent, PositionModifierConfig>
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{
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public:
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using BaseClassType = EditorVegetationComponentBase<PositionModifierComponent, PositionModifierConfig>;
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AZ_EDITOR_COMPONENT(EditorPositionModifierComponent, EditorPositionModifierComponentTypeId, BaseClassType);
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static void Reflect(AZ::ReflectContext* context);
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//////////////////////////////////////////////////////////////////////////
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// AZ::Component interface implementation
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void Activate() override;
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static constexpr const char* const s_categoryName = "Vegetation Modifiers";
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static constexpr const char* const s_componentName = "Vegetation Position Modifier";
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static constexpr const char* const s_componentDescription = "Offsets the position of the vegetation";
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static constexpr const char* const s_icon = "Editor/Icons/Components/VegetationModifier.svg";
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static constexpr const char* const s_viewportIcon = "Editor/Icons/Components/Viewport/VegetationModifier.png";
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static constexpr const char* const s_helpUrl = "https://docs.aws.amazon.com/console/lumberyard/vegetationmodifiers/vegetation-position-modifier";
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};
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}
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