32 lines
1.2 KiB
C++
32 lines
1.2 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#include "Vegetation_precompiled.h"
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#include "EditorAreaDebugComponent.h"
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#include <AzCore/Serialization/Utils.h>
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#include <AzCore/base.h>
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#include <AzToolsFramework/API/ToolsApplicationAPI.h>
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#include <AzToolsFramework/UI/PropertyEditor/PropertyEditorAPI.h>
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#include <Vegetation/Ebuses/AreaSystemRequestBus.h>
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#include <Vegetation/Ebuses/InstanceSystemRequestBus.h>
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#include <VegetationSystemComponent.h>
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#include <Debugger/DebugComponent.h>
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namespace Vegetation
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{
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void EditorAreaDebugComponent::Reflect(AZ::ReflectContext* context)
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{
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EditorVegetationComponentBase::ReflectSubClass<EditorAreaDebugComponent, BaseClassType>(context);
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}
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} |