52 lines
1.7 KiB
C++
52 lines
1.7 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#pragma once
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#include <AzCore/Component/Component.h>
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#include <Vegetation/Ebuses/DebugSystemDataBus.h>
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namespace Vegetation
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{
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/**
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* The system component that manages debug data
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*/
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class DebugSystemComponent
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: public AZ::Component
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, public DebugSystemDataBus::Handler
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{
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public:
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AZ_COMPONENT(DebugSystemComponent, "{A8E3D8D4-B6A5-48A6-90D6-153F9EFDF75E}");
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static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& services);
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static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& services);
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static void GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& services);
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static void Reflect(AZ::ReflectContext* context);
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DebugSystemComponent();
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~DebugSystemComponent() override;
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//////////////////////////////////////////////////////////////////////////
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// DebugSystemDataBus
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DebugData* GetDebugData() override;
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private:
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//////////////////////////////////////////////////////////////////////////
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// AZ::Component
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void Activate() override;
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void Deactivate() override;
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DebugData m_debugData;
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};
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} // namespace Vegetation
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