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o3de/Gems/ScriptCanvasDeveloper/Code/Source/ScriptCanvasDeveloperComponent.cpp
T
2021-03-08 14:30:57 -08:00

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1.4 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#include "precompiled.h"
#include <ScriptCanvasDeveloper/ScriptCanvasDeveloperComponent.h>
#include <ScriptCanvas/Core/Connection.h>
#include <ScriptCanvas/Core/Graph.h>
#include <ScriptCanvas/Core/Node.h>
namespace ScriptCanvasDeveloper
{
void SystemComponent::Reflect(AZ::ReflectContext* context)
{
if (auto serialize = azrtti_cast<AZ::SerializeContext*>(context))
{
serialize->Class<SystemComponent, AZ::Component>()
->Version(0)
;
}
}
void SystemComponent::GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided)
{
provided.push_back(AZ_CRC("ScriptCanvasDeveloperService", 0xd2edba67));
}
void SystemComponent::Init()
{
}
void SystemComponent::Activate()
{
}
void SystemComponent::Deactivate()
{
}
}