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o3de/Gems/SceneProcessing/Code/Source/Exporting/Components/TangentGenerateComponent.h
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2021-03-08 14:30:57 -08:00

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/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#pragma once
#include <SceneAPI/SceneCore/Components/ExportingComponent.h>
#include <SceneAPI/SceneCore/Containers/Scene.h>
#include <RC/ResourceCompilerScene/Common/ExportContextGlobal.h>
#include <AzCore/RTTI/RTTI.h>
namespace AZ
{
namespace SceneAPI
{
namespace DataTypes
{
class IMeshData;
class IMeshVertexUVData;
class IMeshVertexTangentData;
class IMeshVertexBitangentData;
enum class TangentSpace;
}
}
namespace SceneExportingComponents
{
struct TangentGenerateContext
: public AZ::SceneAPI::Events::ICallContext
{
AZ_RTTI(TangentGenerateContext, "{E836F8F8-5A66-497C-89CC-2D37D741CCAA}", AZ::SceneAPI::Events::ICallContext);
TangentGenerateContext(AZ::SceneAPI::Containers::Scene& scene)
: m_scene(scene) {}
~TangentGenerateContext() override = default;
TangentGenerateContext& operator=(const TangentGenerateContext& other) = delete;
AZ::SceneAPI::Containers::Scene& m_scene;
};
class TangentGenerateComponent
: public AZ::SceneAPI::SceneCore::ExportingComponent
{
public:
AZ_COMPONENT(TangentGenerateComponent, "{57743E6F-8718-491C-8A82-24A6763904F5}", AZ::SceneAPI::SceneCore::ExportingComponent);
TangentGenerateComponent();
~TangentGenerateComponent() override = default;
static void Reflect(AZ::ReflectContext* context);
static bool CreateTangentBitangentLayers(AZ::SceneAPI::Containers::SceneManifest& manifest, const AZ::SceneAPI::Containers::SceneGraph::NodeIndex& nodeIndex, size_t numVerts, size_t uvSetIndex, AZ::SceneAPI::DataTypes::TangentSpace tangentSpace,
const char* spaceName, AZ::SceneAPI::Containers::SceneGraph& graph, AZ::SceneAPI::DataTypes::IMeshVertexTangentData** outTangentData, AZ::SceneAPI::DataTypes::IMeshVertexBitangentData** outBitangentData);
AZ::SceneAPI::Events::ProcessingResult GenerateTangentData(TangentGenerateContext& context);
private:
bool GenerateTangentsForMesh(AZ::SceneAPI::Containers::Scene& scene, const AZ::SceneAPI::Containers::SceneGraph::NodeIndex& nodeIndex, AZ::SceneAPI::DataTypes::IMeshData* meshData);
void UpdateFbxTangentWValues(AZ::SceneAPI::Containers::SceneGraph& graph, const AZ::SceneAPI::Containers::SceneGraph::NodeIndex& nodeIndex, const AZ::SceneAPI::DataTypes::IMeshData* meshData);
AZStd::vector<AZ::SceneAPI::DataTypes::TangentSpace> CollectRequiredTangentSpaces(const AZ::SceneAPI::Containers::Scene& scene) const;
};
}
}