105 lines
4.2 KiB
C++
105 lines
4.2 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#include <PhysX_precompiled.h>
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#include <AzCore/Component/ComponentApplicationBus.h>
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#include <AzToolsFramework/UI/PropertyEditor/ReflectedPropertyEditor.hxx>
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#include <AzToolsFramework/UI/PropertyEditor/InstanceDataHierarchy.h>
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#include <QBoxLayout>
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#include <Editor/SettingsWidget.h>
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#include <Editor/DocumentationLinkWidget.h>
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#include <Source/NameConstants.h>
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namespace PhysX
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{
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namespace Editor
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{
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static const char* const s_settingsDocumentationLink = "Learn more about <a href=%0>configuring PhysX</a>";
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static const char* const s_settingsDocumentationAddress = "configuration/global";
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SettingsWidget::SettingsWidget(QWidget* parent)
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: QWidget(parent)
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{
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CreatePropertyEditor(this);
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}
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void SettingsWidget::SetValue(const AZ::Data::Asset<Physics::MaterialLibraryAsset>& materialLibrary,
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const AzPhysics::SceneConfiguration& defaultSceneConfiguration,
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const Debug::DebugDisplayData& debugDisplayData,
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const PhysX::WindConfiguration& windConfiguration)
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{
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m_defaultPhysicsMaterialLibrary.m_asset = materialLibrary;
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m_defaultSceneConfiguration = defaultSceneConfiguration;
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m_debugDisplayData = debugDisplayData;
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m_windConfiguration = windConfiguration;
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blockSignals(true);
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m_propertyEditor->ClearInstances();
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m_propertyEditor->AddInstance(&m_defaultPhysicsMaterialLibrary);
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m_propertyEditor->AddInstance(&m_defaultSceneConfiguration.m_legacyConfiguration);
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m_propertyEditor->AddInstance(&m_debugDisplayData);
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m_propertyEditor->AddInstance(&m_windConfiguration);
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m_propertyEditor->InvalidateAll();
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blockSignals(false);
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}
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void SettingsWidget::CreatePropertyEditor(QWidget* parent)
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{
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QVBoxLayout* verticalLayout = new QVBoxLayout(parent);
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verticalLayout->setContentsMargins(0, 0, 0, 0);
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verticalLayout->setSpacing(0);
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m_documentationLinkWidget = new DocumentationLinkWidget(s_settingsDocumentationLink, (UXNameConstants::GetPhysXDocsRoot() + s_settingsDocumentationAddress).c_str());
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AZ::SerializeContext* m_serializeContext;
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AZ::ComponentApplicationBus::BroadcastResult(m_serializeContext, &AZ::ComponentApplicationRequests::GetSerializeContext);
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AZ_Assert(m_serializeContext, "Failed to retrieve serialize context.");
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const int propertyLabelWidth = 250;
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m_propertyEditor = new AzToolsFramework::ReflectedPropertyEditor(parent);
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m_propertyEditor->Setup(m_serializeContext, this, true, propertyLabelWidth);
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m_propertyEditor->show();
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m_propertyEditor->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
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verticalLayout->addWidget(m_documentationLinkWidget);
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verticalLayout->addWidget(m_propertyEditor);
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}
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void SettingsWidget::BeforePropertyModified(AzToolsFramework::InstanceDataNode* /*node*/)
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{
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}
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void SettingsWidget::AfterPropertyModified(AzToolsFramework::InstanceDataNode* /*node*/)
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{
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}
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void SettingsWidget::SetPropertyEditingActive(AzToolsFramework::InstanceDataNode* /*node*/)
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{
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}
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void SettingsWidget::SetPropertyEditingComplete(AzToolsFramework::InstanceDataNode* /*node*/)
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{
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emit onValueChanged(m_defaultPhysicsMaterialLibrary.m_asset,
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m_defaultSceneConfiguration,
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m_debugDisplayData,
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m_windConfiguration
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);
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}
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void SettingsWidget::SealUndoStack()
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{
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}
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} // Editor
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} // PhysX
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#include <Editor/moc_SettingsWidget.cpp>
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