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o3de/Gems/Multiplayer/Code/Source/MultiplayerLobbyServiceWrapper/MultiplayerLobbyServiceWrapper.cpp
T
2021-03-08 14:30:57 -08:00

61 lines
2.1 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#include "Multiplayer_precompiled.h"
#include "Multiplayer/MultiplayerLobbyServiceWrapper/MultiplayerLobbyServiceWrapper.h"
namespace Multiplayer
{
MultiplayerLobbyServiceWrapper::MultiplayerLobbyServiceWrapper(const AZ::EntityId& multiplayerLobbyEntityId)
: m_multiplayerLobbyEntityId(multiplayerLobbyEntityId)
{
}
MultiplayerLobbyServiceWrapper::~MultiplayerLobbyServiceWrapper()
{
}
GridMate::GridSession* MultiplayerLobbyServiceWrapper::CreateServer(GridMate::IGridMate* gridMate, GridMate::CarrierDesc& carrierDesc)
{
GridMate::GridSession* gridSession = nullptr;
if (StartSessionService(gridMate) && SanityCheck(gridMate))
{
gridSession = CreateServerForService(gridMate,carrierDesc);
}
return gridSession;
}
GridMate::GridSearch* MultiplayerLobbyServiceWrapper::ListServers(GridMate::IGridMate* gridMate)
{
GridMate::GridSearch* gridSearch = nullptr;
if (StartSessionService(gridMate) && SanityCheck(gridMate))
{
gridSearch = ListServersForService(gridMate);
}
return gridSearch;
}
GridMate::GridSession* MultiplayerLobbyServiceWrapper::JoinSession(GridMate::IGridMate* gridMate, GridMate::CarrierDesc& carrierDesc, const GridMate::SearchInfo* searchInfo)
{
GridMate::GridSession* gridSession = nullptr;
if (StartSessionService(gridMate) && SanityCheck(gridMate))
{
gridSession = JoinSessionForService(gridMate, carrierDesc, searchInfo);
}
return gridSession;
}
}