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o3de/Gems/LyShine/Code/Editor/CommandHierarchyItemToggleIsSelected.cpp
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2021-03-08 14:30:57 -08:00

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2.1 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#include "UiCanvasEditor_precompiled.h"
#include "EditorCommon.h"
CommandHierarchyItemToggleIsSelected::CommandHierarchyItemToggleIsSelected(UndoStack* stack,
HierarchyWidget* hierarchy,
HierarchyItem* item)
: QUndoCommand()
, m_stack(stack)
, m_hierarchy(hierarchy)
, m_id(item->GetEntityId())
, m_toIsSelected(false)
{
setText(QString("toggle selection of \"%1\"").arg(item->GetElement()->GetName().c_str()));
EBUS_EVENT_ID_RESULT(m_toIsSelected, m_id, UiEditorBus, GetIsSelected);
m_toIsSelected = !m_toIsSelected;
}
void CommandHierarchyItemToggleIsSelected::undo()
{
UndoStackExecutionScope s(m_stack);
SetIsSelected(!m_toIsSelected);
}
void CommandHierarchyItemToggleIsSelected::redo()
{
UndoStackExecutionScope s(m_stack);
SetIsSelected(m_toIsSelected);
}
void CommandHierarchyItemToggleIsSelected::SetIsSelected(bool isSelected)
{
AZ::Entity* element = EntityHelpers::GetEntity(m_id);
if (!element)
{
// The element DOESN'T exist.
// Nothing to do.
return;
}
// This will do both the Runtime-side and Editor-side.
HierarchyItem::RttiCast(HierarchyHelpers::ElementToItem(m_hierarchy, element, false))->SetIsSelected(isSelected);
}
void CommandHierarchyItemToggleIsSelected::Push(UndoStack* stack,
HierarchyWidget* hierarchy,
HierarchyItem* item)
{
if (stack->GetIsExecuting())
{
// This is a redundant Qt notification.
// Nothing else to do.
return;
}
stack->push(new CommandHierarchyItemToggleIsSelected(stack,
hierarchy,
item));
}