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o3de/Gems/EMotionFX/Code/Tests/ProvidesUI/AnimGraph/CanDeleteAnimGraphNode.cpp
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2021-03-08 14:30:57 -08:00

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/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#include <gtest/gtest.h>
#include <QApplication>
#include <QAction>
#include <QtTest>
#include <Tests/UI/AnimGraphUIFixture.h>
#include <EMotionFX/Source/AnimGraphManager.h>
#include <EMotionFX/CommandSystem/Source/CommandManager.h>
#include <EMotionStudio/EMStudioSDK/Source/EMStudioManager.h>
#include <EMotionStudio/Plugins/StandardPlugins/Source/AnimGraph/AnimGraphPlugin.h>
#include <EMotionStudio/Plugins/StandardPlugins/Source/AnimGraph/BlendGraphWidget.h>
#include <EMotionFX/Source/AnimGraphBindPoseNode.h>
namespace EMotionFX {
#if AZ_TRAIT_DISABLE_FAILED_EMOTION_FX_EDITOR_TESTS
TEST_F(AnimGraphUIFixture, DISABLED_CanDeleteAnimGraphNode)
#else
TEST_F(AnimGraphUIFixture, CanDeleteAnimGraphNode)
#endif // AZ_TRAIT_DISABLE_FAILED_EMOTION_FX_EDITOR_TESTS
{
/*
Test Case: C22083484
Can Delete AnimGraph Node.
Tests the UI functionality for deleting an existing AnimGraph Node via the right-click context menu.
*/
RecordProperty("test_case_id", "C22083484");
AnimGraph* activeAnimGraph = CreateAnimGraph();
// Create a node to delete later
AnimGraphNode* node = CreateAnimGraphNode(azrtti_typeid<AnimGraphBindPoseNode>().ToString<AZStd::string>(), "-parentName Root -xPos 1 -yPos 1");
ASSERT_TRUE(node) << "Node was not created.";
// Verify no nodes are selecetd yet
EXPECT_EQ(m_blendGraphWidget->CalcNumSelectedNodes(), 0) << "Expected to have exactly zero (0) selected nodes";
EXPECT_EQ(m_blendGraphWidget->GetActiveGraph()->GetSelectedAnimGraphNodes().size(), 0) << "Expected to have zero (0) items selected in selection model";
// Select the new Graph Node (via left mouse click)
QRect nodeRect = m_blendGraphWidget->GetActiveGraph()->FindGraphNode(node)->GetRect();
QPoint localPoint = nodeRect.center();
QTest::mouseClick(m_blendGraphWidget, Qt::LeftButton, Qt::NoModifier, localPoint);
// Verify our node was selected
EXPECT_EQ(m_blendGraphWidget->CalcNumSelectedNodes(), 1) << "Expected to have exactly one (1) selected node";
EXPECT_EQ(m_blendGraphWidget->GetActiveGraph()->GetSelectedAnimGraphNodes().size(), 1) << "Not exactly one selection made";
// Open context menu
m_blendGraphWidget->OnContextMenuEvent(m_blendGraphWidget, localPoint, m_blendGraphWidget->LocalToGlobal(localPoint), m_animGraphPlugin, m_blendGraphWidget->GetActiveGraph()->GetSelectedAnimGraphNodes(), true, false, m_animGraphPlugin->GetActionFilter());
// Find Action for deleting node
QAction* deleteAction = GetNamedAction(m_blendGraphWidget, "Delete Node");
ASSERT_TRUE(deleteAction) << "Could not find the 'Delete Node' action in the context menu";
// Trigger delete
const size_t nodeCount = activeAnimGraph->GetNumNodes();
deleteAction->trigger();
// Verify Result
EXPECT_EQ(nodeCount - 1, activeAnimGraph->GetNumNodes()) << "Delete Action from Context menu did not remove exactly 1 Node from AnimGraph";
EXPECT_EQ(m_blendGraphWidget->CalcNumSelectedNodes(), 0) << "BlendGraphWidget still has the deleted node selected";
EXPECT_EQ(m_blendGraphWidget->GetActiveGraph()->GetSelectedAnimGraphNodes().size(), 0) << "Selection model not cleared";
}
}