77 lines
3.1 KiB
C++
77 lines
3.1 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#include <EMotionFX/CommandSystem/Source/AnimGraphNodeGroupCommands.h>
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#include <EMotionFX/CommandSystem/Source/CommandManager.h>
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#include <EMotionFX/Source/AnimGraphNodeGroup.h>
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#include <Tests/AnimGraphFixture.h>
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namespace EMotionFX
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{
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TEST_F(AnimGraphFixture, AnimGraphAddMassNodeGroupTests)
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{
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CommandSystem::CommandManager commandManager;
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MCore::CommandGroup commandGroup("Add anim graph node groups");
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AZStd::string result;
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AZStd::string commandString;
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for (AZ::u32 i = 0; i < 100; ++i)
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{
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commandString = AZStd::string::format("AnimGraphAddNodeGroup -animGraphID %i -name \"NodeGroup%s\"", m_animGraph->GetID(), AZStd::to_string(i).c_str());
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commandGroup.AddCommandString(commandString);
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}
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EXPECT_TRUE(CommandSystem::GetCommandManager()->ExecuteCommandGroup(commandGroup, result));
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EXPECT_EQ(m_animGraph->GetNumNodeGroups(), 100);
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EXPECT_TRUE(CommandSystem::GetCommandManager()->Undo(result));
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EXPECT_EQ(m_animGraph->GetNumNodeGroups(), 0);
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EXPECT_TRUE(CommandSystem::GetCommandManager()->Redo(result));
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EXPECT_EQ(m_animGraph->GetNumNodeGroups(), 100);
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}
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TEST_F(AnimGraphFixture, AnimGraphRemoveMassNodeGroupTests)
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{
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AZStd::string nodeGroupName;
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for (AZ::u32 i = 0; i < 100; ++i)
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{
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EMotionFX::AnimGraphNodeGroup* nodeGroup = aznew AnimGraphNodeGroup();
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nodeGroupName = AZStd::string::format("NodeGroup%s", AZStd::to_string(i).c_str());
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nodeGroup->SetName(nodeGroupName.c_str());
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m_animGraph->AddNodeGroup(nodeGroup);
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}
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EXPECT_EQ(m_animGraph->GetNumNodeGroups(), 100);
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CommandSystem::CommandManager commandManager;
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MCore::CommandGroup commandGroup("Remove anim graph node groups");
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AZStd::string result;
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AZStd::string commandString;
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for (AZ::u32 i = 0; i < 100; ++i)
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{
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commandString = AZStd::string::format("AnimGraphRemoveNodeGroup -animGraphID %i -name \"NodeGroup%s\"", m_animGraph->GetID(), AZStd::to_string(i).c_str());
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commandGroup.AddCommandString(commandString);
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}
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EXPECT_TRUE(CommandSystem::GetCommandManager()->ExecuteCommandGroup(commandGroup, result));
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EXPECT_EQ(m_animGraph->GetNumNodeGroups(), 0);
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EXPECT_TRUE(CommandSystem::GetCommandManager()->Undo(result));
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EXPECT_EQ(m_animGraph->GetNumNodeGroups(), 100);
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EXPECT_TRUE(CommandSystem::GetCommandManager()->Redo(result));
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EXPECT_EQ(m_animGraph->GetNumNodeGroups(), 0);
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}
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} // namespace EMotionFX
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