41 lines
1.3 KiB
C++
41 lines
1.3 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#include "AttributeFloat.h"
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#include "AttributeInt32.h"
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#include "AttributeBool.h"
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#include <MCore/Source/AttributeAllocator.h>
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namespace MCore
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{
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AZ_CLASS_ALLOCATOR_IMPL(AttributeFloat, AttributeAllocator, 0)
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bool AttributeFloat::InitFrom(const Attribute* other)
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{
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switch (other->GetType())
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{
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case TYPE_ID:
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mValue = static_cast<const AttributeFloat*>(other)->GetValue();
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return true;
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case MCore::AttributeBool::TYPE_ID:
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mValue = static_cast<const AttributeBool*>(other)->GetValue();
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return true;
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case MCore::AttributeInt32::TYPE_ID:
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mValue = static_cast<float>(static_cast<const AttributeInt32*>(other)->GetValue());
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return true;
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default:
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return false;
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}
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}
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} // namespace MCore
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