Files
o3de/Code/Editor/Objects/SubObjSelection.cpp
T
Steve Pham b4a2edec6a Final update copyright headers to reference license files at the repo root (#1693)
* Final update copyright headers to reference license files at the repo root

Signed-off-by: spham <spham@amazon.com>

* Fix copyright validator unit tests to support the stale O3DE header scenario

Signed-off-by: spham <spham@amazon.com>
2021-06-30 19:51:55 -07:00

62 lines
1.5 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "EditorDefs.h"
#include "SubObjSelection.h"
SSubObjSelOptions g_SubObjSelOptions;
/*
//////////////////////////////////////////////////////////////////////////
bool CSubObjSelContext::IsEmpty() const
{
if (GetCount() == 0)
return false;
for (int i = 0; i < GetCount(); i++)
{
CSubObjectSelection *pSel = GetSelection(i);
if (!pSel->IsEmpty())
return true;
}
return false;
}
//////////////////////////////////////////////////////////////////////////
void CSubObjSelContext::ModifySelection( SSubObjSelectionModifyContext &modCtx )
{
for (int n = 0; n < GetCount(); n++)
{
CSubObjectSelection *pSel = GetSelection(n);
if (pSel->IsEmpty())
continue;
modCtx.pSubObjSelection = pSel;
pSel->pGeometry->SubObjSelectionModify( modCtx );
}
if (modCtx.type == SO_MODIFY_MOVE)
{
OnSelectionChange();
}
}
//////////////////////////////////////////////////////////////////////////
void CSubObjSelContext::AcceptModifySelection()
{
for (int n = 0; n < GetCount(); n++)
{
CSubObjectSelection *pSel = GetSelection(n);
if (pSel->IsEmpty())
continue;
if (pSel->pGeometry)
pSel->pGeometry->Update();
}
}
*/